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	<title>Official Sothink Blog &#187; Free Resource</title>
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	<link>http://www.sothink.com/blog</link>
	<description>Tech Talk, Suggestions, Coffee House, Member Blogs…</description>
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		<title>Top 5 Web Design Mistakes</title>
		<link>http://www.sothink.com/blog/top-5-web-design-mistakes/</link>
		<comments>http://www.sothink.com/blog/top-5-web-design-mistakes/#comments</comments>
		<pubDate>Tue, 17 Jan 2012 02:01:55 +0000</pubDate>
		<dc:creator>Annie</dc:creator>
				<category><![CDATA[Free Resource]]></category>
		<category><![CDATA[how to]]></category>
		<category><![CDATA[learning]]></category>
		<category><![CDATA[top lists]]></category>
		<category><![CDATA[web design]]></category>

		<guid isPermaLink="false">http://www.sothink.com/blog/?p=4291</guid>
		<description><![CDATA[We could produce of a list of 50 top web design mistakes but lets limit  this list to 5, to get to the point and help you speed the recovery of  your site. As always, please comment on this list in case we&#8217;ve missed  something you feel is more critical.
1. User doesn&#8217;t [...]]]></description>
			<content:encoded><![CDATA[<p>We could produce of a list of 50 top web design mistakes but lets limit  this list to 5, to get to the point and help you speed the recovery of  your site. As always, please comment on this list in case we&#8217;ve missed  something you feel is more critical.</p>
<h2>1. User doesn&#8217;t know what the purpose of your site is within 5-7 seconds.</h2>
<p>Most  users will give up soon after that quick window vanishes&#8230;   You  already know what you site is there for, so you take it for granted that  the user knows too. But often they don&#8217;t, and boy oh boy when it comes  to those &#8216;integration solution&#8217; type businesses that appear to do  everything and nothing all at once, it can sure be confusing.</p>
<p>A user should never have to work to figure out what your site does. Take that to the bank.</p>
<h2>2. User has to wait for your site to load.</h2>
<p>Again,  users are impatient. Unless your site is a cult design site that users  know will be worth waiting for, it&#8217;s an epic fail to make &#8216;em wait more  than 5-7 seconds for the site to load. Many will say &#8220;3 seconds max,  loser!!&#8221;.</p>
<p>Given all the places where latency can slow things  down, don&#8217;t assume the user has the same lighting fast  fiber connection  that you do.</p>
<p>If you are a design house and want to show off,  give the potential client (everyone who comes to your site is a  potential client) a &#8220;work examples&#8221; page on your site where they can see  your seriously tricky Flash work&#8230;but don&#8217;t lose the potential client  before they see your work.<span id="more-4291"></span></p>
<h2>3. Make the most important parts of your site larger than items of lower importance. Use visual heirarchy.</h2>
<p>Visual heirarchy. Learn it, live it. There are <a href="http://www.amazon.com/s/ref=nb_sb_noss?url=search-alias%3Dstripbooks&amp;field-keywords=visual+hierarchy&amp;x=0&amp;y=0" target="_blank">lots of good books on this topic at Amazon.</a></p>
<p>Select  the most important things you want the user to see, 2-4 items&#8230; make  &#8216;em bigger. Select a few more, make &#8216;em medium sized. All the rest  should be small, or just links.</p>
<h2>4. Disorganized layouts without a grid are a fail.</h2>
<p>To  gain the users trust you need an organized easy to understand layout.  If your overall layout looks disjointed or disorganized, you are doomed  as far as your user TRUSTING your ability to create something of value  for them. Granted, some high end fancy design shops can get away with  very arty layouts that are hard to navigate (yes it shows how creative  you are, we know!)&#8230; but for 99% of your work, learn how to apply a  grid and use it to organize your layout.</p>
<h2>5. Too many visual motifs are a fail. Think simple.</h2>
<p>Too  many shaded buttons, colors, shadows, gradients, type faces, graphical  elements will muddy things. Think simple. Simple is elegant. Create a  style guide with some crisp simple elements and stick to it. Limit your  main colors to shades of gray and 2 other colors. There is still  something positively wonderful about Apple.com.</p>
<p>From: <a href="http://www.coolhomepages.com/Top-5-Web-Design-Mistakes/blog-17.html">http://www.coolhomepages.com/Top-5-Web-Design-Mistakes/blog-17.html</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Top 30 Most Important Web Technologies</title>
		<link>http://www.sothink.com/blog/top-30-most-important-web-technologies/</link>
		<comments>http://www.sothink.com/blog/top-30-most-important-web-technologies/#comments</comments>
		<pubDate>Tue, 17 Jan 2012 01:59:37 +0000</pubDate>
		<dc:creator>Annie</dc:creator>
				<category><![CDATA[Free Resource]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[trend]]></category>
		<category><![CDATA[web]]></category>
		<category><![CDATA[website]]></category>

		<guid isPermaLink="false">http://www.sothink.com/blog/?p=4289</guid>
		<description><![CDATA[This all comes from Builtwith.com &#8211; which is a really engrossing site full of web trends and analytics  that will leave your head spinning as you try to make sense of it all.
See below this chart for an interesting trend in Google Adsense too!









Name
Type
Websites
Usage %
Change %


IIS
Web Server
28,408,510
22.82
0.03


ASP.NET
Frameworks
27,327,098
21.62
0.03


PHP
Frameworks
26,056,938
36.65
-0.03


jQuery
JavaScript
24,636,038
33.58
0.04


Google Adsense for Domains
Advertising
16,040,583
1.84
0.03


Shockwave Flash Embed
Frameworks
8,541,143
14.02
-0.08


RSS
Feeds
7,784,774
19.98
-0.07


Frontpage Extensions
Frameworks
6,867,908
12.33
-0.07


Limiter Modules
Server
6,411,848
12.1
-0.08


Auth [...]]]></description>
			<content:encoded><![CDATA[<p>This all comes from <a rel="nofollow" href="http://trends.builtwith.com/" target="_blank">Builtwith.com</a> &#8211; which is a really engrossing site full of web trends and analytics  that will leave your head spinning as you try to make sense of it all.</p>
<p>See below this chart for an interesting trend in Google Adsense too!</p>
<table style="border-collapse: collapse; width: 371pt;" border="0" cellspacing="0" cellpadding="0" width="371">
<colgroup>
<col style="width: 80pt;" width="80"></col>
<col style="width: 91pt;" width="91"></col>
<col style="width: 70pt;" width="70"></col>
<col style="width: 65pt;" span="2" width="65"></col>
</colgroup>
<tbody>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt; width: 80pt;" width="80" height="15">Name</td>
<td style="width: 91pt;" width="91">Type</td>
<td style="width: 70pt;" width="70">Websites</td>
<td style="width: 65pt;" width="65">Usage %</td>
<td style="width: 65pt;" width="65">Change %</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">IIS</td>
<td>Web Server</td>
<td align="right">28,408,510</td>
<td align="right">22.82</td>
<td align="right">0.03</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">ASP.NET</td>
<td>Frameworks</td>
<td align="right">27,327,098</td>
<td align="right">21.62</td>
<td align="right">0.03</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">PHP</td>
<td>Frameworks</td>
<td align="right">26,056,938</td>
<td align="right">36.65</td>
<td align="right">-0.03</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">jQuery</td>
<td>JavaScript</td>
<td align="right">24,636,038</td>
<td align="right">33.58</td>
<td align="right">0.04</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">Google Adsense for Domains</td>
<td>Advertising</td>
<td align="right">16,040,583</td>
<td align="right">1.84</td>
<td align="right">0.03</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">Shockwave Flash Embed</td>
<td>Frameworks</td>
<td align="right">8,541,143</td>
<td align="right">14.02</td>
<td align="right">-0.08</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">RSS</td>
<td>Feeds</td>
<td align="right">7,784,774</td>
<td align="right">19.98</td>
<td align="right">-0.07</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">Frontpage Extensions</td>
<td>Frameworks</td>
<td align="right">6,867,908</td>
<td align="right">12.33</td>
<td align="right">-0.07</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">Limiter Modules</td>
<td>Server</td>
<td align="right">6,411,848</td>
<td align="right">12.1</td>
<td align="right">-0.08</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">Auth Passthrough</td>
<td>Server</td>
<td align="right">5,770,257</td>
<td align="right">10.57</td>
<td align="right">-0.07</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">Really Simple Discovery</td>
<td>Feeds</td>
<td align="right">4,807,263</td>
<td align="right">12.04</td>
<td align="right">-0.06</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">IIS 7</td>
<td>Web Server</td>
<td align="right">4,625,688</td>
<td align="right">8.31</td>
<td align="right">0.03</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">WordPress</td>
<td>CMS</td>
<td align="right">4,489,002</td>
<td align="right">11.63</td>
<td align="right">-0.07</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">Pingback Support</td>
<td>Feeds</td>
<td align="right">4,244,904</td>
<td align="right">10.83</td>
<td align="right">-0.07</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">Live Writer Support</td>
<td>Feeds</td>
<td align="right">4,241,365</td>
<td align="right">10.54</td>
<td align="right">-0.06</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">Atom</td>
<td>Feeds</td>
<td align="right">3,173,484</td>
<td align="right">6.22</td>
<td align="right">-0.04</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">Google Adsense</td>
<td>Advertising</td>
<td align="right">2,775,213</td>
<td align="right">10.36</td>
<td align="right">-0.02</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">Wordpress Plugins</td>
<td>Widgets</td>
<td align="right">2,771,895</td>
<td align="right">9.28</td>
<td align="right">-0.05</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">AJAX Libraries API</td>
<td>CDN</td>
<td align="right">2,155,279</td>
<td align="right">8.86</td>
<td align="right">0.03</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">Ubuntu</td>
<td>Server</td>
<td align="right">1,775,256</td>
<td align="right">2.41</td>
<td align="right">0.05</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">Passive Localization</td>
<td>JavaScript</td>
<td align="right">1,330,312</td>
<td align="right">4.73</td>
<td align="right">-0.29</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">Facebook for Websites</td>
<td>JavaScript</td>
<td align="right">1,216,712</td>
<td align="right">8.14</td>
<td align="right">0.03</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">YouTube</td>
<td>Media</td>
<td align="right">1,053,488</td>
<td align="right">2.49</td>
<td align="right">-0.04</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">jQuery UI</td>
<td>JavaScript</td>
<td align="right">925,740</td>
<td align="right">5.28</td>
<td align="right">0.03</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">jQuery Cycle</td>
<td>JavaScript</td>
<td align="right">779,449</td>
<td align="right">4.1</td>
<td align="right">0.02</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">Google Plus One</td>
<td>Widgets</td>
<td align="right">304,080</td>
<td align="right">5.31</td>
<td align="right">0.02</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">Hover Intent</td>
<td>JavaScript</td>
<td align="right">291,579</td>
<td align="right">1.67</td>
<td align="right">0.02</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">jQuery CDN</td>
<td>CDN</td>
<td align="right">109,038</td>
<td align="right">0.42</td>
<td align="right">0.02</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">jPlayer</td>
<td>Media</td>
<td align="right">2,724</td>
<td align="right">0.11</td>
<td align="right">0.02</td>
</tr>
<tr style="height: 15pt;" height="15">
<td style="height: 15pt;" height="15">SiteSpect</td>
<td>Analytics</td>
<td align="right">628</td>
<td align="right">0.06</td>
<td align="right">0.05</td>
</tr>
</tbody>
</table>
<p>From: <a href="http://www.coolhomepages.com/Top-30-Most-Important-Web-Technologies/blog-144.html" target="_blank">http://www.coolhomepages.com/Top-30-Most-Important-Web-Technologies/blog-144.html</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.sothink.com/blog/top-30-most-important-web-technologies/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fundamental Guidelines Of E-Commerce Checkout Design</title>
		<link>http://www.sothink.com/blog/fundamental-guidelines-of-e-commerce-checkout-design/</link>
		<comments>http://www.sothink.com/blog/fundamental-guidelines-of-e-commerce-checkout-design/#comments</comments>
		<pubDate>Fri, 19 Aug 2011 07:06:06 +0000</pubDate>
		<dc:creator>Annie</dc:creator>
				<category><![CDATA[Free Resource]]></category>
		<category><![CDATA[Tips & Tutorials]]></category>
		<category><![CDATA[Checkout Design]]></category>
		<category><![CDATA[Checkout Process]]></category>
		<category><![CDATA[E-Commerce]]></category>
		<category><![CDATA[Guidelines]]></category>
		<category><![CDATA[shopping cart]]></category>

		<guid isPermaLink="false">http://www.sothink.com/blog/?p=3971</guid>
		<description><![CDATA[Here is the harsh reality of e-commerce websites: according to recent  e-commerce studies, at least 59.8% of potential customers abandon their shopping  cart (MarketingSherpa puts it at 59.8%, SeeWhy at 83% and MarketLive at 62.14%).  The main question is why do customers abandon their shopping cart so  often? Is there some [...]]]></description>
			<content:encoded><![CDATA[<p>Here is the harsh reality of e-commerce websites: according to recent  e-commerce studies, at least 59.8% of potential customers abandon their shopping  cart (MarketingSherpa puts it at 59.8%, SeeWhy at 83% and MarketLive at 62.14%).  The main question is <strong>why do customers abandon their shopping cart so  often</strong>? Is there some fundamental mistake that designers of e-commerce  websites do very often? Are there any common guidelines or rules of thumbs that  make it more difficult for our users to purchase products? And is there some  meaningful way to improve the conversion rates for our products?</p>
<p>Well, that’s exactly what we wanted to find out. In 2010, we recruited a  batch of Web users and conducted a usability study, focusing only on the  checkout user experience, from “Cart” to “Completed order.” The study was  conducted using the “think aloud” protocol and was documented by recording  everything that happened on the computer screen. The behavior of the test  subjects was then analyzed by scrutinizing these recordings at a later date.</p>
<p><img src="http://coding.smashingmagazine.com/wp-content/uploads/2011/04/credit-card-payment.gif" alt="Credit-card-payment in Fundamental Guidelines Of E-Commerce Checkout Design" width="502" height="316" /><br />
<em>The study has shown that it is often difficult  to lead customers to the final step in the checkout process when the only thing  left is to submit their credit card details.</em></p>
<p>The 15 e-commerce websites that we tested were: 1-800-Flowers, AllPosters,  American Apparel, Amnesty, Apple, HobbyTron, Levi’s, Newegg, Nordstrom, Oakley,  Perfume.com, PetSmart, Thomann, Walmart and Zappos.</p>
<p>In total, the test subjects were given more than 500 usability issues,  ranging from being distracted by animated graphics to being thrown off course by  an illogical checkout flow. These issues were then analyzed and distilled into  63 checkout usability guidelines in a report titled “E-Commerce Checkout  Usability.” In this article, we’ll share <strong>11 fundamental  guidelines</strong> from that report with you.</p>
<h3>1. Your Checkout Process Should Be Completely Linear</h3>
<p><strong>Issue:</strong> Having steps within steps confuses and intimidates  customers as it breaks with their mental model of a linear checkout.</p>
<p>One of the worst usability violations that we discovered in our testing was  non-linear checkout processes. Websites with a non-linear checkout process left  several of our test subjects confused and intimidated. At the time of testing,  both Walmart and Zappos had a non-linear checkout process.</p>
<p>The typical way to “accidentally” end up with a non-linear checkout process  is to create <strong>steps within steps</strong>. This happens, for example,  when the customer has to set a “Preferred shipping address” (Walmart’s  violation) or “Create an account” (Zappos’ violation) on a separate page, and is  then redirected to a previous checkout step upon completion.</p>
<p>Below, you can see Walmart’s checkout flow in thumbnails (click image for  larger view). Notice that it’s non-linear because the “Preferred shipping  address” sub-step directs the user to a previous step:</p>
<p><a href="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/non-linear-flow-full.png"><img src="http://coding.smashingmagazine.com/wp-content/uploads/2011/04/non-linear.gif" alt="Non-linear in Fundamental Guidelines Of E-Commerce Checkout Design" width="550" height="387" /></a><span id="more-3971"></span><br />
<em>Walmart’s non-linear process. <a href="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/non-linear-flow-full.png">Large  view</a>.</em></p>
<p>Luckily, making the process completely linear is easy. In this case, a  sub-step such as “Account creation” should <strong>never redirect</strong> to a  previous step in the checkout process, but instead direct the customer to the  next step in the checkout process.</p>
<p>This is critical because the mental model of most customers dictates that a  checkout process should be linear. Upon seeing the same page twice, most  customers would conclude that the website has an error, because this is what  happens with validation errors.</p>
<p>As one test subject said, “This looks suspiciously like the page I was on  before. Is there something I didn’t do correctly?”</p>
<h3>2. Add Descriptions To Form Field Labels</h3>
<p><strong>Issue:</strong> Without descriptions, many form field labels can be  ambiguous.</p>
<p>“What does this “Address line 2” mean?” a test subject mumbled. Other test  subjects were confused by “Billing address.”</p>
<p>The vast majority of test subjects had problems understanding certain labels.  They varied in which labels they had trouble with. The problem was critical in a  few cases, and one subject gave up a purchase because she couldn’t understand  the label for a required field, making it impossible for her to complete the  checkout process. Therefore, always provide clear instructions for each  field.</p>
<p>One form that caused confusion belongs to HobbyTron, where test subjects had  to guess what “First” refers to:</p>
<p><img src="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/descriptions-to-form-field-labels-1.png" alt="Descriptions-to-form-field-labels-1 in Fundamental Guidelines Of E-Commerce Checkout Design" /></p>
<p>On Apple’s website, the majority of test subjects started typing their zip  code in the field labeled “Area code”:</p>
<p><img src="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/descriptions-to-form-field-labels-2.png" alt="Descriptions-to-form-field-labels-2 in Fundamental Guidelines Of E-Commerce Checkout Design" /></p>
<p>When you have form field labels without any explanation, some of your  customers will likely be confused about what information is being asked of them.  Alleviate this by adding short <strong>descriptions and examples</strong> next  to labels. Because not all customers need the extra help, you may want to hide  these instructions behind a “What’s this?” link, or perhaps slightly fade its  color or reduce the font size.</p>
<p>Below are examples of how descriptions below form field labels can help  customers understands what inputs are required of them:</p>
<p><img src="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/descriptions-to-form-field-labels-3.png" alt="Descriptions-to-form-field-labels-3 in Fundamental Guidelines Of E-Commerce Checkout Design" /></p>
<p>Even unambiguous fields, such as “Email address,” are great opportunities to  explain what you’ll use the data for. “Email address” may be a sufficient  description, but most people would want to know <em>how</em> you’ll use their  email address. Why do you need it?</p>
<p>Finally, for fields that users have to fill in by referring to a paper or  card, illustrations can enhance the descriptions a lot (for example, an image of  an expiration date from a credit card).</p>
<h3>3. Avoid Contextual Words Like “Continue”</h3>
<p><strong>Issue:</strong> Contextual words such as “Continue” are ambiguous and  tend to confuse customers.</p>
<p>Depending on the customer’s state of mind, a button labelled “Continue” in a  shopping cart could mean one of two things:</p>
<ol>
<li><em>Continue shopping</em><br />
Say, if the customer is also looking for a  shirt to go with those jeans.</li>
<li><em>Continue to checkout</em><br />
If the customer has all the products they  need and just wants to pay.</li>
</ol>
<p>Another example is “Back.” Back to the last page? Back to the search results?  Where? And how about “Proceed”? These are all contextual words that  <strong>change in meaning</strong> depending on the context (i.e. the page) and  the customer’s state of mind.</p>
<p>HobbyTron was one of the websites on which multiple test subjects clicked on  the “Continue” button thinking they would continue to the checkout section:</p>
<p><a href="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/avoid-contextual-words-during-checkout-full.png"><img src="http://coding.smashingmagazine.com/wp-content/uploads/2011/04/continue-shopping.gif" alt="Continue-shopping in Fundamental Guidelines Of E-Commerce Checkout Design" width="443" height="311" /></a><br />
<em>Hobbytron’s Continue button. <a href="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/avoid-contextual-words-during-checkout-full.png">Large  view</a>.</em></p>
<p>After clicking a wrong button, one test subject said:</p>
<p>It was confusing because I thought, “I want to continue.” I didn’t think  about continuing shopping, but rather I was continuing to checkout.</p>
<p>This is a good example of how contextual words, being open to interpretation,  can confuse customers. Roughly half of the test subjects at least once clicked a  wrong button because of contextual words.</p>
<p>Instead, use words that aren’t open to interpretation, such as “Check out  now” and “Shop more.”</p>
<h3>4. Visually Reinforce All Sensitive Fields On The Payment Page</h3>
<p><strong>Issue:</strong> Customers might hesitate if credit card fields don’t  appear secure (regardless of actual security).</p>
<p>Many test subjects didn’t think about security until they had to enter their  credit card details. In fact, several test subjects talked about certain parts  of the checkout page in terms of being “secure” and “insecure” (typically  related to credit card details).</p>
<p>Parts of the page with security icons, badges or text and a general  “robustness” were <strong>perceived</strong> as being more secure, while parts  without these visual cues inspired less confidence, despite the fact that these  fields were all part of the same form on the same page. Technically, there was  no difference in security. However, most customers don’t understand the  technical workings of forms. All they know about your website is what their  <strong>gut feeling</strong> tells them.</p>
<p>There is a clear divergence between the customer’s mental model of form-field  security and the actual security.</p>
<p>As one test subject who had just abandoned their purchase said, “It didn’t  look safe enough.” Her reaction wasn’t based on the technical security of the  website, but rather on the perceived security of the fields.</p>
<p>Below is a quick mock-up I made to illustrate how you can visually secure  your credit card form fields (version B). Notice the background color, padlock  image and placement of the GeoTrust seal:</p>
<p><a href="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/visually-secured-checkout-design-full.png"><img src="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/visually-secured-checkout-design.png" alt="Visually-secured-checkout-design in Fundamental Guidelines Of E-Commerce Checkout Design" /></a><br />
<em>Mock-up  of a visual reinforcement. <a href="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/visually-secured-checkout-design-full.png">Large  view</a>.</em></p>
<p>By adding visual cues (such as borders, background color, and security icons  and badges) around the form fields for credit cards, you can increase their  perceived security for non-technical customers.</p>
<h3>5. Don’t Use An “Apply” Button In Your Form</h3>
<p><strong>Issue:</strong> Customers don’t understand “Apply” buttons for  distinct sections of a form.</p>
<p>More than half of test subjects were confused by websites with an “Apply”  button somewhere in the form; for example, to apply a shipping method to an  order.</p>
<p>In almost every case, these buttons were either:</p>
<ol>
<li>Not clicked, even if the relevant input field was filled out;</li>
<li>Mistaken for the main form submission button.</li>
</ol>
<p>Test subjects simply didn’t understand the purpose of having a separate  “Apply” button in a form.</p>
<p>Below is Newegg’s checkout, where <strong>only half</strong> of test subjects  who filled in their zip code also clicked the “Go” button (problem 1 from  above):</p>
<p><a href="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/apply-button-within-checkout1-full.png"><img src="http://coding.smashingmagazine.com/wp-content/uploads/2011/04/newegg-apply.gif" alt="Newegg-apply in Fundamental Guidelines Of E-Commerce Checkout Design" width="550" height="361" /></a><br />
<em>NewEgg’s Apply button. <a href="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/apply-button-within-checkout1-full.png">Large  view</a>.</em></p>
<p>The <strong>consequence</strong> of mistaking “Apply” for the main form  submission button is that customers will be redirected back to the same page in  order to apply the change, thwarting their expectation of moving to the next  step and likely leading them to think that there’s an error on the page (as we  saw in guideline #1). This happened to two test subjects, who were left to guess  what the error was because no error message was displayed (since a technical  error never actually occurred on the page).</p>
<p>Below is a form for American Apparel, where test subjects  <strong>mistook</strong> the “Apply” button for the main form submission button  (problem 2) and consequently couldn’t proceed with the purchase.</p>
<p><a href="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/apply-button-within-checkout2-full.png"><img src="http://coding.smashingmagazine.com/wp-content/uploads/2011/04/apply-buttoin.gif" alt="Apply-buttoin in Fundamental Guidelines Of E-Commerce Checkout Design" width="291" height="227" /></a><br />
<em>American Apparel’s Apply button. <a href="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/apply-button-within-checkout2-full.png">Large  view</a>.</em></p>
<p>If you really need to update a value before moving on to the next step, then  auto-update the value using AJAX or the like, without showing an “Apply”  button.</p>
<h3>6. Format Field For Expiration Date Exactly As It Appears On Credit  Card</h3>
<p><strong>Issue:</strong> Fields for credit card expiration dates can be tricky  to decipher if they aren’t written exactly as they are on the credit card.</p>
<p>Some websites use month names, while other websites use a combination of  month names and numbers, while still others just use numbers. Which is best? The  correct way to format a field for an expiration date is to match what the  customer sees on their credit card (i.e. numbers only). This minimizes confusion  and misreading because the user can easily verify the field against their credit  card.</p>
<p>Below are four examples of how <strong>not to format</strong> the fields for  expiration date. Example D, with the month written as text and the year in four  digits, is the worst.</p>
<p><a href="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/credit-card-expiration-fields-full.png"><img src="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/credit-card-expiration-fields.png" alt="Credit-card-expiration-fields in Fundamental Guidelines Of E-Commerce Checkout Design" /></a></p>
<p>The correct way to format the <strong>month</strong> field is to use numbers  and to prefix all single-digit numbers (i.e. 1 to 9) with a 0, so that they  appear exactly as they do on credit cards (for example, 03 for March).</p>
<p>The correct way to format the <strong>year</strong> field is to use just two  digits, to match the number on the credit card (for example, 14 for 2014).</p>
<p>Our test subjects didn’t have any difficulties when month names were  included, as long as they came after the digits. So, “03 – March” is okay, but  “March – 03” is not. Whatever is on the credit card should appear at the  beginning of each option.</p>
<p>You could put a forward slash (/) between the month and year fields to  further match credit cards (so, 03 / 14 for March 2014).</p>
<h3>7. Use Only One Column For Form Fields</h3>
<p><strong>Issue:</strong> Customers have an amazingly difficult time  understanding the relationships between form fields in two columns.</p>
<p>Half of the test subjects had problems when form fields were in <strong>two  columns</strong>. There were two typical scenarios:</p>
<ol>
<li>One of the two columns of form fields was missed. It was either dismissed as  unrelated or simply overlooked by test subjects.</li>
<li>Unrelated form fields were filled in and/or submitted, often causing  validation errors.</li>
</ol>
<p>Below is Perfume’s form for signing into and creating an account:</p>
<p><a href="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/two-cloumn-forms-1-full.png"><img src="http://coding.smashingmagazine.com/wp-content/uploads/2011/04/shipping-information.gif" alt="Shipping-information in Fundamental Guidelines Of E-Commerce Checkout Design" width="550" height="703" /></a><br />
<em>Perfume.com’s shipping form. <a href="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/two-cloumn-forms-1-full.png">Large  view</a>.</em></p>
<p>This form was interpreted in three ways:</p>
<ol>
<li>All form fields should be completed in order to create an account.</li>
<li>The “Email address” field and the fields in the right column should be  completed to use “Guest checkout.”</li>
<li>Either the left or right column should be filled out.</li>
</ol>
<p>Another example is PetSmart. There, the most common behavior was to  <strong>overlook</strong> the second column, with the “Credit card  identification number,” resulting in an error message:</p>
<p><a href="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/two-cloumn-forms-2-full.png"><img src="http://coding.smashingmagazine.com/wp-content/uploads/2011/04/step2-payment.gif" alt="Step2-payment in Fundamental Guidelines Of E-Commerce Checkout Design" width="550" height="409" /></a><br />
<em>PetSmart.com’s payment form. <a href="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/two-cloumn-forms-2-full.png">Large  view</a>.</em></p>
<p>On two occasions, test subjects <strong>abandoned</strong> their purchase  because they kept submitting the wrong data in the wrong column.</p>
<p>Our suggestion is to use a single column. None of our test subjects showed  any difficulty with this.</p>
<h3>8. Use Shipping Address As Billing Address By Default</h3>
<p><strong>Issue:</strong> Most customers order products to their home, so  requiring both a billing and shipping address doesn’t make sense.</p>
<p>Customers typically order products to their home address. So, by default, you  should <strong>use the same address</strong> for shipping and billing, unless  you happen to record data differently for your store.</p>
<p>By defaulting the billing address to the shipping address, your checkout  process will have many fewer fields, making it <strong>less  intimidating</strong> for customers. Users also reduce the risk of misspelling  their address if they have to enter it only once; they won’t rush through the  form as quickly, and if there are errors, the customer will have to fix them  only once.</p>
<p><a href="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/shipping-address-1-checkout-process-full.png"><img src="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/shipping-address-1-checkout-process.png" alt="Shipping-address-1-checkout-process in Fundamental Guidelines Of E-Commerce Checkout Design" /></a><br />
<em>NewEgg’s  checkout. <a href="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/shipping-address-1-checkout-process-full.png">Large  view</a>.</em></p>
<p>Moreover, you should hide the billing address fields entirely. Disabling the  fields isn’t good enough. On the one website that did this, most test subjects  were confused by why the fields were grayed out, with some users clicking on  them. Instead, show only the fields for the billing address, unless the customer  explicitly asks to use separate shipping and billing addresses.</p>
<p>Some websites have a “Copy shipping address” button. The problem with this is  that it also copies any errors, so the customer has to correct the same  information twice. While the customer could just click the “Copy shipping  address” button once they’ve corrected the error, <strong>all of the test  subjects</strong> in this situation forgot to do so.</p>
<p><a href="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/shipping-address-2-checkout-process-full.png"><img src="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/shipping-address-2-checkout-process.png" alt="Shipping-address-2-checkout-process in Fundamental Guidelines Of E-Commerce Checkout Design" /></a><br />
<em>Apple’s  copy shipping address feature. <a href="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/shipping-address-2-checkout-process-full.png">Large  view</a>.</em></p>
<p>Also, depending on the website’s layout, such a feature could be easily  overlooked. On Apple’s website, half of test subjects overlooked the “Copy  shipping address” link and ended up typing in the same address again.</p>
<p><strong>A check box</strong> (or something similar) is better for this  purpose because errors will have to be corrected only once. Amnesty  International’s checkout page is a good example of how to do this right:</p>
<p><a href="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/shipping-address-3-checkout-process-full.png"><img src="http://coding.smashingmagazine.com/wp-content/uploads/2011/04/billing.gif" alt="Billing in Fundamental Guidelines Of E-Commerce Checkout Design" width="550" height="326" /></a><br />
<em>Amnesty International’s checkout. <a href="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/shipping-address-3-checkout-process-full.png">Large  view</a>.</em></p>
<h3>9. Use Clear Error Indications</h3>
<p><strong>Issue:</strong> Customers overlook error messages, making them less  likely to resolve the errors.</p>
<p>More than <strong>half our test subjects</strong> had serious problems  finding or understanding error messages on the websites we tested.</p>
<p>When a customer has problems with a form, the likelihood that they abandon  the purchase increases significantly. When a customer fails more than once, they  will be inclined to leave the website altogether (whether because they assume  they were blocked or the website has a bug or something else).</p>
<p>Below are four examples of a lack of a clear indication of error.</p>
<p>On <strong>American Apparel</strong>’s website, the yellow bar at the top is  actually an error message, saying that the data in the phone field at the bottom  isn’t valid:</p>
<p><img src="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/clear-error-indication-a.png" alt="Clear-error-indication-a in Fundamental Guidelines Of E-Commerce Checkout Design" /></p>
<p>On <strong>Walmart</strong>’s website, the two red arrows (next to “Ship to  home” and “Site-to-store”) are actually error indicators:</p>
<p><img src="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/clear-error-indication-b.png" alt="Clear-error-indication-b in Fundamental Guidelines Of E-Commerce Checkout Design" /></p>
<p>On <strong>PetSmart</strong>’s website, the red of “State/Province” is not an  error indicator, but rather just the style chosen for this particular label:</p>
<p><img src="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/clear-error-indication-c.png" alt="Clear-error-indication-c in Fundamental Guidelines Of E-Commerce Checkout Design" /></p>
<p>On <strong>Perfume.com</strong>’s website, the red does indicate an error in  the “Phone” field:</p>
<p><img src="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/clear-error-indication-d.png" alt="Clear-error-indication-d in Fundamental Guidelines Of E-Commerce Checkout Design" /></p>
<p>Unless placed in close proximity to the relevant fields, error messages were  likely to be <strong>overlooked</strong> by our test subjects. Many websites  present error messages only at the top of the page, not next to the form  fields.</p>
<p>Without this proximity, error messages can be difficult to understand. Some  test subjects, seeing nothing wrong with the fields, tried to submit the form  again, assuming the page didn’t load properly the first time. This, of course,  resulted in the same page being shown again with the same error message.</p>
<p>If a customer doesn’t notice or understand your error message, they will not  be able to resolve the error or proceed through the checkout process. In such  cases, abandonment is inevitable. So, put time and effort into <strong>designing  and wording</strong> your error messages.</p>
<p>Make sure your error messages:</p>
<ul>
<li>Are contextualized (that is, not at the top of the page but in close  proximity to the relevant fields);</li>
<li>Are clear and concise;</li>
<li>Stand out so people notice them (provide high contrast and maybe even use  arrows or other visual indicators).</li>
</ul>
<h3>10. Registration Should Be Optional</h3>
<p><strong>Issue:</strong> Customers strongly resent having to sign up for an  account.</p>
<p>Customers dislike having to register for yet another account. This quickly  became evident during our testing as <strong>every single</strong> subject  showed great frustration when forced to do it. 30% of them ended up abandoning  one of their purchases as a result.</p>
<p>There are many reasons for this resentment.</p>
<p>For one, customers already have a myriad of user names and passwords to  remember and don’t want to create an entirely new account just to buy one or two  products from an online store.</p>
<p><img src="http://coding.smashingmagazine.com/wp-content/uploads/2011/03/account-registration-optional-1.png" alt="Account-registration-optional-1 in Fundamental Guidelines Of E-Commerce Checkout Design" /></p>
<p>Another reason is that 40% of test subjects expected to be spammed with  marketing material, even if they explicitly declined to sign up for a newsletter  during the checkout process. These customers have a mental model in which  <strong>Account = Newsletter</strong>. Or, as one subject described it: “If I  create an account, they can send me spam from now on and forever.” Their prior  experience on websites that check the newsletter box by default and obscure it  likely led them to this conclusion.</p>
<p>Also, customers <strong>likely realize</strong> that you’re storing their  information indefinitely. While most companies keep a customer’s information in  their database regardless of whether they registered an account, most customers  don’t think of this. It’s about perception, and some customers just don’t like  the idea of a website storing their personal information.</p>
<p>Signing up for an account also takes time. It adds more steps and fields to  the process—and complexity. Yet another reason to dislike it.</p>
<p>Finally, many customers just don’t understand why they need an account to buy  a product. As one subject clearly put it, “I don’t need to sign up for anything  when I’m buying a perfume in a regular [brick and mortar] store.”</p>
<p>Most test subjects didn’t mind having the option to create an account, but  they found it illogical and annoying to be <em>required</em> to do so. Some said  they would voluntarily create an account if they regularly bought from the  website.</p>
<p>If you’re looking for an <strong>unobtrusive way</strong> to get customers to  sign up for an account, then consider simply asking them after they have  completed their purchase. “Would you like an account? Just enter a password in  the field below.” You can set their email address as their user name and fill in  the account information with their order details. This way, the customer isn’t  forced to create an account but has an easy way to do so after completing their  purchase. (Remember to explain the benefits of having an account.)</p>
<h3>11. Don’t Require Seemingly Unnecessary Information</h3>
<p><strong>Issue:</strong> Customers feel that their privacy is being invaded  when they are required to submit seemingly unnecessary personal information.</p>
<p>Refusing to give up their phone number, one test subject anxiously clamored,  “Look, why do they need my phone number? What do they need that for? They don’t  need it!” Every test subject at one point or another complained about a website  that asked for too much personal information.</p>
<p>Being asked for a phone number when the website already had an email address  was especially irritating when subjects were trying to make a purchase. The  logic goes, if the store already has one way to contact them, why does it need  another?</p>
<p><img src="http://coding.smashingmagazine.com/wp-content/uploads/2011/04/unnecessary.gif" alt="Unnecessary in Fundamental Guidelines Of E-Commerce Checkout Design" width="550" height="83" /><br />
<em>Apple’s checkout process.</em></p>
<p>If the information is necessary, <strong>at least explain why</strong>. What  is obvious to you may not be obvious to the customer. They have learned to  expect the worst when shopping online (usually spam email and phone calls).</p>
<p>Our test subjects were surprisingly forgiving, as long as the website  <strong>explained</strong> why the information was needed. Here’s a tip: don’t  hide it behind a link; state it directly in the field’s description. In fact,  the test subject we quoted above provided their phone number to another website  without any complaints because the store clearly explained that the phone number  was needed so that it could contact the customer in case of delivery  problems.</p>
<p>The more expensive the order, the more accommodating the customer will be.  When buying a laptop, customers <em>want</em> you to be able to contact them.  But this holds true only if you require the information in order to complete the  purchase. On websites where the field was optional, our subjects weren’t  comfortable giving their phone number and simply left the field blank. However,  this means that required and optional fields must be clearly  distinguished.</p>
<h3>Designing A Better Checkout Experience</h3>
<p>While there are many more subtleties to designing a good checkout experience,  these 11 guidelines go a long way. If you adhere to them, your checkout process  will perform well above average.</p>
<p>In a study that he conducted 10 years ago, usability guru Jakob Nielsen  concluded that large e-commerce websites <strong>violated</strong> many basic  checkout usability guidelines. It seems little has changed when you look at  websites like AllPosters and Walmart.</p>
<p>While a lot of the big websites boast impressive features such as  geo-targeting, address validation and state look-up, they don’t manage to get  <strong>basic usability</strong> principles right, and they suffer greatly as a  consequence.</p>
<p>With the latest improvements in Web technology and browsers, the potential to  create an amazing user experience has increased dramatically. Yet, advanced  features shouldn’t be the focus until basic usability guidelines are met. If we  add the latest technology just because it’s new and exciting, then today’s  abandonment rate of 59.8% is unlikely to decrease.</p>
<p>Things like meaningful flow (see guideline 1), good copywriting (2, 3),  simple form design (4, 5, 6, 7, 8, 9), and privacy considerations (10 and 11) go  a long way to creating a great checkout experience.</p>
<p>Do yourself and your customers a favor by following these 11 guidelines. Once  you’ve covered the basics, you can venture into more advanced territory.</p>
<p>You can find further checkout usability guidelines in our report titled <a href="http://baymard.com/checkout-usability">E-Commerce Checkout Usability</a> (not free).</p>
<p>From: <a href="http://uxdesign.smashingmagazine.com/2011/04/06/fundamental-guidelines-of-e-commerce-checkout-design/">http://uxdesign.smashingmagazine.com/2011/04/06/fundamental-guidelines-of-e-commerce-checkout-design/</a></p>
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		<title>Freebie: Professional E-Commerce Icons Set (20 Icons)</title>
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		<pubDate>Fri, 29 Jul 2011 07:19:59 +0000</pubDate>
		<dc:creator>Annie</dc:creator>
				<category><![CDATA[Free Resource]]></category>
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		<guid isPermaLink="false">http://www.sothink.com/blog/?p=3913</guid>
		<description><![CDATA[

Today, we are glad to release a set of 20 high quality E-commerce  Icons in 64×64px, available in .png-format. This set was designed by Web Icons Set with the purpose to be used  in e-commerce websites and has been exclusively released for Smashing Magazine  and its readers. The set includes icons such [...]]]></description>
			<content:encoded><![CDATA[<div>
<div id="mediumrectangletarget">
<div id="mediumrectangle"><img style="width: 0px; height: 0px;" src="http://auslieferung.commindo-media-ressourcen.de/www/delivery/lg.php?bannerid=2435&amp;campaignid=905&amp;zoneid=22&amp;loc=http%3A%2F%2Fwww.smashingmagazine.com%2F2011%2F07%2F28%2Ffreebie-professional-e-commerce-icons-set-20-icons%2F&amp;referer=http%3A%2F%2Fwww.smashingmagazine.com%2F&amp;cb=d2cea6ee6d" alt="" width="0" height="0" />Today, we are glad to release a set of 20 high quality <strong>E-commerce  Icons</strong> in 64×64px, available in .png-format. This set was designed by <a href="http://www.webiconset.com/">Web Icons Set</a> with the purpose to be used  in e-commerce websites and has been exclusively released for Smashing Magazine  and its readers. The set includes icons such as Empty Basket, Full Basket,  Credit Cards, Delivery, Secure Payment, Checklist, Gifts, Shop Open, Shop  Closed, Contact, Wallet and others.</div>
</div>
</div>
<p><a href="http://media.smashingmagazine.com/wp-content/uploads/2011/07/preview-image.png"><img src="http://media.smashingmagazine.com/wp-content/uploads/2011/07/professional-ecommerce-icons.jpg" alt="Professional-ecommerce-icons in Freebie: Professional E-Commerce Icons Set (20 Icons)" width="494" height="438" /></a></p>
<h4>Download the Icon Set for Free!<span id="more-3913"></span></h4>
<p>You can use the set for all of your projects for free and without any  restrictions. You can freely use it for both your private and commercial  projects, including software, online services, templates and themes. Please link  to this article if you want to spread the word.</p>
<p><a href="http://media.smashingmagazine.com/wp-content/uploads/2011/07/preview-image.png"><img src="http://media.smashingmagazine.com/wp-content/uploads/2011/07/icons-screenshot.jpg" alt="Icons-screenshot in Freebie: Professional E-Commerce Icons Set (20 Icons)" width="510" height="441" /></a></p>
<ul>
<li><a href="http://media.smashingmagazine.com/wp-content/uploads/uploader/images/ecommerce-icons/full_preview.png">Preview</a></li>
<li><a href="http://media.smashingmagazine.com/wp-content/uploads/2011/07/professional-e-commerce-icons-freebie.zip">Download  the Set</a> (.zip, 0.3 Mb)</li>
</ul>
<h4>Behind the Design</h4>
<p>As always, here are some insights from the designer:</p>
<blockquote><p><em>Web Icon Set</em> aims to provide professional and quality Web icons to  Web designers and developers. Every icon is 100% hand-crafted with a strong  focus on consistency and usability. We’ve tried to create a set of  professionally designed e-commerce icons that can help designers build their  e-commerce websites.</p></blockquote>
<p>Thank you very much, guys! We really appreciate the effort!</p>
<p>From: <a href="http://www.smashingmagazine.com/2011/07/28/freebie-professional-e-commerce-icons-set-20-icons/">http://www.smashingmagazine.com/2011/07/28/freebie-professional-e-commerce-icons-set-20-icons/</a></p>
]]></content:encoded>
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		<item>
		<title>Picking A Mobile Support Strategy For Your Website</title>
		<link>http://www.sothink.com/blog/picking-a-mobile-support-strategy-for-your-website/</link>
		<comments>http://www.sothink.com/blog/picking-a-mobile-support-strategy-for-your-website/#comments</comments>
		<pubDate>Fri, 15 Jul 2011 07:12:19 +0000</pubDate>
		<dc:creator>Annie</dc:creator>
				<category><![CDATA[Free Resource]]></category>
		<category><![CDATA[Tips & Tutorials]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile app]]></category>
		<category><![CDATA[mobile site]]></category>
		<category><![CDATA[mobile support]]></category>
		<category><![CDATA[tweak]]></category>

		<guid isPermaLink="false">http://www.sothink.com/blog/?p=3876</guid>
		<description><![CDATA[The number of people browsing the Web from a mobile device has more than tripled since 2009,  and it is sure to continue growing, with browser platforms such as iOS  and Android offering mobile browser support that is almost identical to  what we have come to expect from a desktop experience. As the [...]]]></description>
			<content:encoded><![CDATA[<p>The number of people browsing the Web from a mobile device has <a href="http://www.quirksmode.org/blog/archives/2011/01/2010_mobile_bro.html">more than tripled since 2009</a>,  and it is sure to continue growing, with browser platforms such as iOS  and Android offering mobile browser support that is almost identical to  what we have come to expect from a desktop experience. As the mobile  consumer market continues to grow, so will the aspirations of  individuals and companies who look to embrace what the mobile Web has to  offer.</p>
<p>With this in mind, many website owners have begun to develop a  strategy for providing information and services to their mobile  visitors. However, mobile strategies can vary massively from website to  website, depending on what the company wants to offer visitors. For  example, eBay’s strategy will be very different from an individual’s  strategy for a portfolio website, which might simply be to improve  readability for those viewing on a mobile device.</p>
<p><a href="http://media.smashingmagazine.com/wp-content/uploads/2011/07/pyramid-large.gif"><img src="http://media.smashingmagazine.com/wp-content/uploads/2011/04/pyramid.gif" alt="Pyramid in Picking A Mobile Support Strategy For Your Website" width="550" height="365" /></a><span id="more-3876"></span><br />
<em>Increasing mobile support could lead to a better experience, but at what cost?</em></p>
<p>So, as website owners define the level of support they aim to  provide, a scale of support for mobile devices emerges. Picking where on  the scale your website should sit can be quite tricky; each level of  support is not without its pros and cons. Let’s take a look at some of  the more common approaches:</p>
<h3>Approach A: Tweak What You Have</h3>
<p>The most basic and, thus, quickest option is to do only what is  required to get the website to work on mobile devices. I use the word  “work” loosely here because it can be very subjective, but the main goal  is to ensure that the website displays and functions properly on mobile  devices and perhaps similarly to the desktop experience.</p>
<p>Sure, delivering a desktop experience on a mobile device is not ideal  by any stretch of the imagination, but this option simply offers the <strong>minimum</strong> required to get the website to function and display <strong>OK</strong>.  With modern mobile devices offering good CSS support and zooming  functionality, visitors should at least be able to access the  information they need.</p>
<h4>How to Implement This Approach?</h4>
<p>Simple tweaks could include adjusting the viewport and text size,  which will affect the way the website displays on a mobile device. The  default viewport dimensions should work well for most layouts, but we  can make adjustments using the <code>meta</code> element:</p>
<pre>&lt;meta name="viewport" content="width=device-width" /&gt;</pre>
<p>Text size can also be adjusted for some mobile devices using the CSS <code>text-size-adjust</code> property which specifies a size adjustment for displaying text content:</p>
<pre>html {
-webkit-text-size-adjust: auto; /* Automatically adjusted for Safari on iPhone. */
-ms-text-size-adjust: auto; }</pre>
<p><a href="http://media.smashingmagazine.com/wp-content/uploads/2011/07/auto-text-adjustment-larger.jpg"><img src="http://media.smashingmagazine.com/wp-content/uploads/2011/04/text-size-adjustment.gif" alt="Text-size-adjustment in Picking A Mobile Support Strategy For Your Website" width="550" height="271" /></a><br />
<em>Different text-size-adjust values demonstrated on the iPhone.</em></p>
<p>More information on the <code>text-size-adjust</code> property is available in the <a href="http://developer.apple.com/library/safari/#documentation/appleapplications/reference/safariwebcontent/Introduction/Introduction.html#//apple_ref/doc/uid/TP40002079-SW1">Safari Developer Library</a>. With a small number of tweaks, you should be able to optimize your website to appear as usable as the desktop experience.</p>
<p>Be careful when making any adjustments to the CSS for mobile  visitors: you do not want desktop users ending up with a 200% font size  by default! If you think this might happen or you want to further  improve the experience, consider putting the CSS in a separate file:</p>
<pre>&lt;link rel="stylesheet" href="…" media="handheld, only screen and (max-device width: 480px)" /&gt;</pre>
<p><strong>Pros:</strong></p>
<ul>
<li>Quick to implement;</li>
<li>Minimal work required to replicate the desktop design;</li>
<li>Strong brand identification with basic consideration for mobile visitors.</li>
</ul>
<p><strong>Cons:</strong></p>
<ul>
<li>Mobile users could suffer from a poor experience;</li>
<li>Slow due to users downloading styles and large assets;</li>
<li>Content and navigation path are not optimized for mobile visitors.</li>
</ul>
<h4>Further Reading</h4>
<ul>
<li><a href="http://www.alistapart.com/articles/pocket/">Pocket-Sized Design: Taking Your Website to the Small Screen</a></li>
<li><a href="http://developer.apple.com/library/safari/#documentation/appleapplications/reference/safariwebcontent/Introduction/Introduction.html#//apple_ref/doc/uid/TP40002079-SW1">Safari Developer Library</a></li>
<li><a href="http://www.alistapart.com/articles/return-of-the-mobile-stylesheet/">Return of the Mobile Stylesheet</a></li>
<li><a href="http://developer.android.com/guide/webapps/targeting.html">Targeting Screens From Web Apps</a></li>
</ul>
<h3>Approach B: Adaptive Layout (Media Queries)</h3>
<p>Media-dependent styling has been around for a long time; you will almost certainly have used “media types” before:</p>
<pre>&lt;link rel="stylesheet" href="…" media="print" /&gt;</pre>
<p>Media queries, on the other hand, have really started to gain popularity since browser vendors began to support the <a href="http://www.w3.org/TR/css3-mediaqueries">W3C’s CSS3 “Media Queries” specification</a>.</p>
<p>Most modern browsers, including mobile ones, should now be able to  query such things as width, height, device width and height, orientation  and more. This has led to more people using media queries to provide  responsive designs to their visitors:</p>
<p><a href="http://media.smashingmagazine.com/wp-content/uploads/2011/07/hicks-larger.jpg"><img src="http://media.smashingmagazine.com/wp-content/uploads/2011/04/hicks-design.gif" alt="Hicks-design in Picking A Mobile Support Strategy For Your Website" width="550" height="273" /></a><br />
<em>Hicksdesign demonstrates adaptive layouts using media queries.</em></p>
<p>For older browsers, including Internet Explorer 6 to 8, several  solutions are available that add some level of support for media  queries, such as <a href="https://github.com/scottjehl/Respond">Respond.js</a> by Scott Jehl.</p>
<h4>How to Implement This Approach?</h4>
<p>We can target specific resolutions and device sizes. For example, we  could target mobile devices with a maximum device width of 480 pixels,  such as the iPhone:</p>
<pre>&lt;link rel="stylesheet" media="only screen and (max-device-width: 480px)" href="mobile.css" /&gt;</pre>
<p>Or we could put the same media query in our CSS file:</p>
<pre>@media only screen and (max-device-width: 480px) {
    // insert styling here…
}</pre>
<p>Adaptive layouts need to work with the content already available on  your website. This means that the source order and mark-up can play a  vital role in providing a logical order to content when linearized for  narrow layouts. You will also need to take into account that images will  need to scale to fit as their containing elements adapt to different  layouts. One way to achieve this is to specify a maximum width:</p>
<pre>img { max-width: 100%; }</pre>
<p>You could consider providing the mobile experience as the default and  the desktop experience through media queries, an idea discussed by  both <a href="http://www.lukew.com/presos/preso.asp?26">Luke Wroblewski</a> and <a href="http://www.broken-links.com/2011/02/21/using-media-queries-in-the-real-world/">Peter Gasston</a>. Combining this approach with something like <a href="http://host.sonspring.com/adaptive_css/">Adapt.js</a> or <a href="http://stuffandnonsense.co.uk/projects/320andup/">320 and up</a> could improve performance for mobile visitors.</p>
<p>However, making the mobile experience the default isn’t without its  own problems. Always consider your audience, and review visitor data  before finalizing your approach.</p>
<p><strong>Pros:</strong></p>
<ul>
<li>Quick to develop, especially when considered from the start;</li>
<li>Cheap to produce because minimal additional design is required;</li>
<li>Can result in improved readability and experience for mobile visitors.</li>
</ul>
<p><strong>Cons:</strong></p>
<ul>
<li>Older mobile and desktop browsers, including Internet Explorer 8, do not natively support media queries;</li>
<li>Visitors could face a short learning curve if the navigation and layout are altered;</li>
<li>Rendering could potentially be slower as images and non-critical content in the HTML are being downloaded.</li>
</ul>
<p>Both approach A and approach B beautifully embrace the <a href="http://adactio.com/journal/1716/">“One Web”</a> philosophy which sees the Web as one universal medium that should  adjust itself to the different environment of its users. Using mobile  tweaks and media queries can help to keep the website a standalone,  universal entity optimized for both mobile and desktop user experiences.  As Jeremy Keith writes in his article,</p>
<blockquote><p>“Recent developments in areas like <a href="http://stevesouders.com/">performance</a> and <a href="http://www.alistapart.com/articles/responsive-web-design/">responsive design</a> means that we can realistically pursue that vision of serving up  content at a URL to everyone to the best ability of their device. At the  same time, the opposite approach—creating multiple, tailored URLs—is  currently a popular technique.”</p>
<p>— Jeremy Keith, <a href="http://adactio.com/journal/1716/">One Web</a></p></blockquote>
<p>We will discuss the latter approach in the next sections of this article.</p>
<h4>Further Reading</h4>
<ul>
<li><a href="http://www.smashingmagazine.com/2011/01/12/guidelines-for-responsive-web-design/">Responsive Web Design: What It Is and How To Use It</a></li>
<li><a href="http://www.smashingmagazine.com/2010/07/19/how-to-use-css3-media-queries-to-create-a-mobile-version-of-your-website/">How to Use CSS3 Media Queries to Create a Mobile Version of Your Website</a></li>
<li><a href="http://net.tutsplus.com/tutorials/html-css-techniques/flexible-mobile-first-layouts-with-css3/">Flexible, Mobile-First Layouts With CSS3</a></li>
<li><a href="http://calendar.perfplanet.com/2010/high-performance-mobile/">High-Performance Mobile</a></li>
</ul>
<h3>Approach C: A Dedicated Mobile Website</h3>
<p>A website dedicated to mobile users aims to deliver an optimized, and  often very different, experience to visitors. These micro or mobile  websites can take on a life of their own and often require a lot of  research and analysis in order to prioritize and deliver the most  important content to users.</p>
<p>Mobile websites from the likes of eBay and Amazon show a very  different strategy than their desktop equivalents because screen space  and file sizes are at a premium.</p>
<h4>How to Implement This Approach?</h4>
<p>A dedicated mobile website will normally reside on its own domain or sub-domain, such as <a href="http://mobile.twitter.com/">mobile.twitter.com</a>:</p>
<p><a href="http://media.smashingmagazine.com/wp-content/uploads/2011/07/twitter-larger.jpg"><img src="http://media.smashingmagazine.com/wp-content/uploads/2011/04/twitter.gif" alt="Twitter in Picking A Mobile Support Strategy For Your Website" width="550" height="346" /></a><br />
<em>The main Twitter home page and the mobile version on an iPhone.</em></p>
<p>Redirecting mobile traffic to a dedicated website ensures that  visitors arrive in the right place. But if you do this, provide a link  to <strong> allow visitors to access to the full version</strong>! Also make sure that mobile users are redirected to the correct page when deep linking from another source.</p>
<p>Assets such as images should be kept to a minimum. And popular  content, common tasks and key navigational paths should be highlighted  to give users exactly what they want. More often than not, there is no  room for advertisements in mobile versions.</p>
<p>Despite the extra work, the result can be a faster, more streamlined  experience that puts the most important features and content at the  user’s fingertips.</p>
<p><strong>Pros:</strong></p>
<ul>
<li>Greatly improved performance;</li>
<li>Optimized paths make it easy and fast for users;</li>
<li>Enhances your support of and appeal to growing mobile consumer market.</li>
</ul>
<p><strong>Cons:</strong></p>
<ul>
<li>Relatively expensive to build and maintain;</li>
<li>Time-consuming because assets must be optimized and content prioritized;</li>
<li>Higher learning curve if the layout and content are very different from the desktop versions.</li>
</ul>
<h4>Further Reading</h4>
<ul>
<li><a href="http://www.smashingmagazine.com/2010/12/02/a-study-of-trends-in-mobile-design/">A Study of Trends in Mobile Design</a></li>
<li><a href="http://www.webdesignerdepot.com/2011/04/lessons-from-mobile-web-design/">Lessons From Mobile Web Design</a></li>
<li><a href="http://www.smashingmagazine.com/2010/11/03/how-to-build-a-mobile-website/">How to Build a Mobile Website</a></li>
</ul>
<h3>Approach X: Native Apps</h3>
<p>Finally, another option to consider is a native app. Apps can be the  ultimate in an optimized, streamlined journey for visitors, and they  often have native controls. Several properties, such as eBay, Twitter  and Amazon, have clear user goals and have therefore invested time and  effort into creating native apps that provide the best possible  experience on a wide range of devices.</p>
<h4>How to Implement This Approach?</h4>
<p>A native app should provide the best possible experience for users on  the go, while taking full advantage of device-specific features and  controls. This approach is very different from the others described, and  the project could be considered “ad hoc” development, correlating more  closely to the user’s goals than the content or features on your  website.</p>
<p>If this appeals to you, consider using an SDK, such as the ones available from <a href="http://www.phonegap.com/">PhoneGap</a> and <a href="http://www.appcelerator.com/products/titanium-mobile-application-development/">Appcelerator</a>.  These SDKs enable developers with a Web background to create  applications and tap into native APIs that are not always available in  the browser. Native app development can be quite bespoke and is  sometimes undertaken parallel to the main website.</p>
<p>Facebook, which offers a native app, is a good example of how a  integrated approach can ensure that content is accessible through full,  mobile, touch and app versions, each optimized for the best possible  experience.</p>
<p><a href="http://media.smashingmagazine.com/wp-content/uploads/2011/07/facebook-larger.jpg"><img src="http://media.smashingmagazine.com/wp-content/uploads/2011/04/fb1.gif" alt="Fb1 in Picking A Mobile Support Strategy For Your Website" width="550" height="192" /></a><br />
<em>Facebook can be accessed through full, mobile, touch and native app interfaces.</em></p>
<p><strong>Pros:</strong></p>
<ul>
<li>Streamlined journeys;</li>
<li>Device controls are native and optimized for platform in terms of speed and performance;</li>
<li>Incredibly lightweight, with minimal bandwidth usage.</li>
</ul>
<p><strong>Cons:</strong></p>
<ul>
<li>Requires bespoke development;</li>
<li>Creating and maintaining apps for a range of devices is time-consuming;</li>
<li>Third-party approval is required before the app is available in stores.</li>
</ul>
<h4>Further Reading</h4>
<ul>
<li><a href="http://www.alistapart.com/articles/apps-vs-the-web/">Apps vs. the Web</a></li>
<li><a href="http://www.onextrapixel.com/2011/01/25/mobile-apps-design-for-mobile-conversion/">Mobile Apps: Design for Mobile Conversion</a></li>
<li><a href="http://www.onextrapixel.com/2011/04/12/a-useful-collection-of-iphoneipad-apps-developer-tools-and-resources/">A Useful Collection of iPhone/iPad Apps Developer Tools and Resources</a></li>
</ul>
<h3>Which Approach Is Right For You?</h3>
<p><strong>Approach A</strong> and <strong>Approach B</strong> offer  varying levels of support and often could be considered as a “quick win”  strategy. Consider them if you want to improve the experience and  optimize readability for mobile visitors at minimal cost.</p>
<p>A strongly related design strategy would be to start with a mobile  layout of the website first, having a strong focus on content and  navigation and then extend the mobile experience to larger desktop  experiences. You can find some interesting workflow techniques for this  strategy in Luke Wroblewski’s conference notes of Ethan Marcotte’s talk <a href="http://www.lukew.com/ff/entry.asp?1314">The Responsive Designer’s Workflow</a>. For instance, you might need to consider using server-side media queries as well as fluid images in the development process.</p>
<p><strong>Approach C</strong> requires considerably more time to  develop and maintain but results in a faster, more streamlined website  for task-oriented visitors. <strong>Approach X</strong> requires  significantly more time to develop and approval from third-party app  stores. But it might be ideal if your brand has many mobile users who  expect a flawless experience. The main problem with these two approaches  is that they aren’t scalable as new mobile devices might require new  versions of the websites which increases costs and makes maintenance  more difficult.</p>
<p>Ultimately, your approach should be guided by your content,  objectives and visitors. What might work in theory doesn’t necessarily  work in practice. A bit of digging in your analytics might show that a  large proportion of visitors are on mobile devices, and so the extra  time spent improving their experience would be worth it. Once you have  all of the data, you can make an informed decision about which approach  will benefit you — and more importantly — your visitors.</p>
<p>From: <a href="http://www.smashingmagazine.com/2011/07/11/picking-a-mobile-support-strategy-for-your-website/">http://www.smashingmagazine.com/2011/07/11/picking-a-mobile-support-strategy-for-your-website/</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Best Practices For Designing Websites For Kids</title>
		<link>http://www.sothink.com/blog/best-practices-for-designing-websites-for-kids/</link>
		<comments>http://www.sothink.com/blog/best-practices-for-designing-websites-for-kids/#comments</comments>
		<pubDate>Fri, 08 Jul 2011 07:00:30 +0000</pubDate>
		<dc:creator>Annie</dc:creator>
				<category><![CDATA[Free Resource]]></category>
		<category><![CDATA[Tips & Tutorials]]></category>
		<category><![CDATA[Gain Trust]]></category>
		<category><![CDATA[Interact]]></category>
		<category><![CDATA[Offer Choice]]></category>
		<category><![CDATA[Reward Loyalty]]></category>
		<category><![CDATA[Show Respect]]></category>
		<category><![CDATA[Stick To Plain Talk]]></category>

		<guid isPermaLink="false">http://www.sothink.com/blog/?p=3869</guid>
		<description><![CDATA[Designing websites and related media for kids presents plenty of  opportunities for Web designers. Openings are available at many businesses and  schools, as well as through parents and kids themselves, giving designers many  ways to find work on electronic and print projects that appeal to kids. The  types of work range [...]]]></description>
			<content:encoded><![CDATA[<p>Designing websites and related media for kids presents plenty of  opportunities for Web designers. Openings are available at many businesses and  schools, as well as through parents and kids themselves, giving designers many  ways to find work on electronic and print projects that appeal to kids. The  types of work range from interface designs for video games to websites for  birthday parties.</p>
<p>There was a time when <strong>kids’ websites were brash and busy</strong>,  packed with colors and cartoon typography. Fortunately, the scale of the  children’s market across most product ranges has resulted in rapid innovation in  recent years. Most websites aimed at children (or children and adults) now  follow principles that take some account of kids’ perspectives on Web  design.</p>
<p><a href="http://www.dnakids.co.uk/"><img src="http://media.smashingmagazine.com/wp-content/uploads/2011/06/dna-kids-homepage.jpg" alt="Dna-kids-homepage in Best Practices For Designing Websites For Kids" width="500" height="331" /></a><span id="more-3869"></span></p>
<p>Both young kids and teenagers appear to like many of the same design traits  that adults like, including clarity and high-quality content. At the same time,  kids seem to enjoy a wider range of interactive features and greater novelty.  This article explores child- and teen-friendly Web design guidelines and looks  at the<strong> steps designers should consider before getting involved</strong> in work that will be marketed to kids and their parents or caregivers.</p>
<p>Hopefully, Web designers will be able to use these guidelines to attract more  business from clients who deliver Web services to children, by demonstrating an  awareness of the needs of this special age group.</p>
<h3>Show Respect</h3>
<p>Children become sophisticated consumers from a surprisingly early age. They  are sensitive to age-targeting and bias in website design, so it’s important not  to talk down to them.</p>
<p>A designer’s best defence against patronizing youngsters is to get some kids  to comment on the design in the planning stage, because there’s a difference  between remembering what it was like to be a kid and being a kid. This  distinction operates on a number of levels in a design, ranging from the <a title="Jacob Nielson's website" href="http://www.useit.com/alertbox/children.html">stylistic preferences</a> discussed on Jacob Nielson’s usability website to the emerging behaviors brought  on by <a title="ReadWriteWeb: Why Generation Y is Going to Change the Web" href="http://www.readwriteweb.com/archives/why_gen_y_is_going_to_change_the_web.php">widespread  generational changes to Internet use</a>.</p>
<p><a href="http://shop.lego.com/">Lego’s shopping website</a> shows  considerable respect for kids and parents alike. Products are arranged in clear  categories, the overall styling is clean and consistent, and visitors can zoom  in on products to see exactly what they will be buying. Kids can browse and  navigate freely, while focusing on the product rather than being distracted by  intrusive advertising and gimmicks. When they find the product they want, the  child can easily draw their parent’s attention to the splendid item they’re  about to pay for.</p>
<p><a href="http://shop.lego.com/"><img src="http://media.smashingmagazine.com/wp-content/uploads/2011/06/lego-world.jpg" alt="Lego-world in Best Practices For Designing Websites For Kids" width="500" height="303" /></a></p>
<h3>Stick To Plain Talk</h3>
<p>Research-based guidelines by <a href="http://www.usability.gov/guidelines/index.html">Usability.gov</a> state  that adults like plain speaking as much as kids. Consequently, there is little  to be gained from excluding kids from any website by making the language,  layout, navigation or typography any more complex than is necessary. At the most  basic level, over-elaborate language and dense text risk turning a website into  a picture gallery, because the text, the wider message and the sale are lost  when a child disengages from most of the content. The approach is simply not  necessary because more able or sophisticated readers are happy to read concise  language and seek further details as required.</p>
<p><a href="http://www.mrmen.com/">Mr. Men</a> is a website aimed at  pre-schoolers and their parents. The straightforward design, with its white  space, bright colors, concise text and blocky buttons, draws visitors in. The  big buttons filter visitors to age-relevant sections of the website. The website  features images of all of the characters, activities for pre-schoolers and  shopping options. The shopping is outsourced to stores such as Amazon; as a  result, Amazon gets most of the cash, but the owner needs to do very little to  maintain the website.</p>
<p><a href="http://www.mrmen.com/"><img src="http://media.smashingmagazine.com/wp-content/uploads/2011/07/little-miss-sunshine22.jpg" alt="Little-miss-sunshine22 in Best Practices For Designing Websites For Kids" width="500" height="392" /></a><br />
<em>The Mr. Men design may not be flashy or highly  interactive, but it stays on task and bridges the gap between two generations  very effectively.</em></p>
<h3>Gain Trust</h3>
<p>Parents and children look for safe, reputable, secure websites where content  is actively moderated and support is on hand. Parents in particular will  appreciate a certain amount of hand-holding in the form of accessible tutorials  and walkthroughs. One of the most successful websites in recent years to build  trust also happens to be one of the most controversial.</p>
<p>The various Sims games and websites (such as the <a title="The Sims 3 website" href="http://www.thesims3.com/">Sims 3 website</a> displayed below) cover a wide range of teenage and adult themes. The characters  of players can get blind drunk, stay up all night, have kids way too early and  do a good deal more. Electronic Arts gets around parental concerns by using its  website to convince parents to trust the company. It does so with a well-rounded  and integrated set of support services. The clear interface, familiar features  from the games, forums, contact details, concise documentation and abundance of  video tutorials all contribute to portraying the games as safe, consequence-free  sandbox worlds. From there, it’s not a stretch for many parents to think that  letting their kids look after a couple of virtual toddlers is not such a bad  idea.</p>
<p><a href="http://www.thesims3.com/"><img src="http://media.smashingmagazine.com/wp-content/uploads/2011/06/sims3-homepage.jpg" alt="Sims3-homepage in Best Practices For Designing Websites For Kids" width="500" height="310" /></a></p>
<p>One critical part of the hand-holding process for any website is the sign-up  process, which Debra Gelman <a title="A List Apart: Designing Web Registration Forms for Kids" href="http://www.alistapart.com/articles/designing-web-registration-forms-for-kids/">discusses  in detail</a> over on A List Apart. The article is recommended reading, because  sign-ups are critical to the success of most websites and should be trustworthy  and convenient to use.</p>
<p>Web designers might also wish to read through the <a href="https://www.education.gov.uk/publications/standard/publicationdetail/page1/DCSF-00334-2008">Byron  Report</a>, which investigates the concerns of UK adults regarding children’s  websites. The report’s attention on the opinions of adults seems worthy, given  that they are the ones completing sales and paying for purchases.</p>
<h3>Interact</h3>
<p>According to Jacob Nielsen’s <a href="http://www.useit.com/alertbox/teenagers.html">research on teenagers</a>,  interactive website features (such as forums, mini-games, polls, ranking  systems, competitions and 3-D interfaces) are valued by kids if they build a  sense of community and foster participation. Bolting such features on will not  likely prove effective, because kids will soon see the gaps and re-evaluate the  website, despite any initial interest.</p>
<p><a href="http://www.stardoll.com/en/">Stardoll</a> integrates a range of  interactive features and community support very well, offering a glitzy,  glamorous look at fashion for tween and teenage girls. Any number of other  websites allow you to dress up avatars and chat about your creations online with  friends; Stardoll stands out by offering plenty of options for styling avatars  and for its friendly and well-integrated community. The interactive community  gives it a leg up on websites that offer only interactivity or only a static  community.</p>
<p><a href="http://www.stardoll.com/en/"><img src="http://media.smashingmagazine.com/wp-content/uploads/2011/06/stardoll-homepage.jpg" alt="Stardoll-homepage in Best Practices For Designing Websites For Kids" width="500" height="365" /></a></p>
<p>A <a href="http://www.playsciencelab.com/LabReport/DigitalNativesGenderIssue_LabReport.pdf">recent  report</a> (PDF) from <a href="http://playsciencelab.com/">PlayScience</a> proposes that the blend of interactive content and community features found on  websites such as Stardoll is particularly effective on websites aimed at girls.  The research depicts boys as being more focused on games, while girls switch  between many different social and interactive activities.</p>
<h3>Reward Loyalty</h3>
<p>Kids consider their virtual goods and reputation as meaningful possessions,  which is the reason they spend money on advancements, awards, objects and other  persistent virtual items. With global sales of virtual goods already running at  <a href="http://techcrunch.com/2010/12/31/the-year-in-virtual-goods-by-the-numbers/">$7  billion annually</a>, many online businesses would likely benefit from design  features that attract and retain customers and that promote repeat  purchases.</p>
<p>At present there tends to be a divide between website-specific award and  ranking schemes on the one hand and aggregated personal content on social  networks on the other. A kid’s badges, high scores, avatars and items are  generally specific to a website, while their photos, chats, links and music live  on a social networking platform.</p>
<p>Websites looking to capture that all-important loyalty that leads to  subscriptions and sales of virtual goods might want to take account of how to  build and sustain loyalty. If the economics of the website call for a  proprietary approach, then beefing up the internal model is probably necessary.  If fuller integration is commercially viable, then standalone systems like <a href="http://cubepoints.com/">CubePoints</a> demonstrate the type of coherent  schemes that could be put in place. For example, even a standard WordPress  subscription website can bring together a reward scheme and social networking  functionality with the quick addition of a<br />
CubePoints plug-in and a forum  plug-in.</p>
<p><a href="http://cubepoints.com/"><img src="http://media.smashingmagazine.com/wp-content/uploads/2011/06/cubepoints-homepage.jpg" alt="Cubepoints-homepage in Best Practices For Designing Websites For Kids" width="500" height="362" /></a></p>
<h3>Offer Choice</h3>
<p>There are many ways to present kids with choices through thoughtful design.  Just a few options are consultative polls, competitions, push-button style  makeovers and a lot of custom avatars. Typically, these basic elements should  gel with the overall style and, particularly, with any other interactivity on  the website.</p>
<p>In addition, Web designers might consider it a priority to offer their own  in-house or site-specific choices. Opening up choice in this way involves  looking at users’ workflow and the motivations underlying their use of the  website. The following are a few ways to create more choice:</p>
<ul>
<li>Allowing visitors to adjust the pace and frequency of interaction,</li>
<li>Offering flexible or open-ended environments,</li>
<li>Varying the range of activities offered,</li>
<li>Helping visitors construct and extend their own goals,</li>
<li>Offering multiple levels of hand-holding,</li>
<li>Enabling the construction and deconstruction of sections of the user’s  experience.</li>
</ul>
<p>Among such options, the greatest choice comes with co-design, where kids go  beyond decorating avatars and completing polls and start to independently shape  their own gameplay.</p>
<p><a href="http://www.freerealms.com/">FreeRealms</a> is perhaps the most  effective co-design website around now. Players learn the interface, play  mini-games, advance through levels and collect possessions. Then, quite  suddenly, they are running wizard schools, setting up modest online ventures and  investing in real estate. This happens without any instruction or guidance from  the game, but rather from within the safety of a moderated and fully logged Web  environment. For all intents and purposes, the website operates much like <a title="Second Life website" href="http://secondlife.com/">Second Life</a>,  without the live ammunition.</p>
<p><a href="http://www.freerealms.com/"><img src="http://media.smashingmagazine.com/wp-content/uploads/2011/06/freerealms-homepage.jpg" alt="Freerealms-homepage in Best Practices For Designing Websites For Kids" width="500" height="330" /></a></p>
<h3>Aim For High Impact</h3>
<p>For some, high-impact Web design equates with 3-D graphics and both feet  jammed on the accelerator. This presents a problem, because few things will make  the user’s progress through a website go slower than lavish 3-D content. Certain  types of gaming websites are suited to in-your-face 3-D experiences, but there  are a lot of ways to achieve high impact.</p>
<p>Comic websites (such as those by <a href="http://marvel.com/">Marvel</a> and  <a href="http://www.dccomics.com/dccomics/">DC Comics</a>) are particularly good  at using existing content to bolster subscription services, mainly by recycling  characters and artwork from their extensive libraries. Visitors have pretty much  instant access to many high-impact static images and the means to build their  own mini-comics and heroic characters in 2-D. There’s no need for much 3-D in  these circumstances, because the websites are mainly about enjoying the comic  book format. Video games and movies linked to recognized comic brands are  already licensed to alternative distribution channels.</p>
<p><a href="http://marvel.com/"><img src="http://media.smashingmagazine.com/wp-content/uploads/2011/06/marvel-homepage.jpg" alt="Marvel-homepage in Best Practices For Designing Websites For Kids" width="500" height="377" /></a></p>
<h3>Be Child-Centered</h3>
<p><a href="http://www.educationarcade.org/">Education Arcade</a>’s <a href="http://education.mit.edu/papers/MovingLearningGamesForward_EdArcade.pdf">report</a> (PDF) discusses attempts to combine video game entertainment and education (or  “edutainment”) several years ago. These efforts show the dangers of passing off  learning activities as fun by sugar-coating them with mini-games. Some game  websites, including Sony’s FreeRealms, have succeeded in offering independent  learning within a decidedly gaming world. For now, delivering formal learning  through genuinely entertaining websites remains a relatively expensive  proposition.</p>
<p>However, Sims 3 and Free Realms are examples of highly flexible but not  hugely expensive resources that support a wide range of curriculum priorities.  For those who need more convincing, the relatively new start-up <a href="http://www.mangahigh.com/">MangaHigh</a> is an encouraging effort to  combine purposeful number-crunching alongside genuinely entertaining design and  gameplay.</p>
<p>The dividing line can be uncertain and contextual, but as soon as kids sense  that an activity or interaction prioritizes a lesson ahead of engagement and  motivation, they seem to switch off.</p>
<p><a href="http://www.mangahigh.com/"><img src="http://media.smashingmagazine.com/wp-content/uploads/2011/06/mangahigh-homepage.jpg" alt="Mangahigh-homepage in Best Practices For Designing Websites For Kids" width="500" height="335" /></a></p>
<h3>Conclusions</h3>
<p>Ordinarily, now would be the time to highlight a couple of points as key  considerations. But it might be more helpful to draw attention to a particular  approach that hasn’t been covered yet but that stands out from the rest.</p>
<p>Kids enjoy novelty, and adults go to a lot of trouble to organize parties and  outings that give kids new ideas and novel experiences. Ideally, a website aimed  at kids does the same. Ask yourself what you could offer that would fit  seamlessly in their existing Web experience and that would enable them to do  something they haven’t done before.</p>
<p>If you want to do that, you’ll need to suppress the urge to start on screen  and spend a bit more time in the planning stage. The reward is a much tighter  fit between your design and the kids you’re designing for.</p>
<h4>Case Studies And Tutorials</h4>
<p>The websites identified above as examples of good design share a number of  characteristics, including a strong visual style, plenty of color and a focus on  clarity. Cartoons are perhaps the most popular style right now, but designers  have a lot of options. A look at the <a href="http://www.visual-literacy.org/periodic_table/periodic_table.html#">Periodic  Table of Visualization Methods</a> would help most teams. The right side of the  table is the place to pick up ideas on designing for kids.</p>
<p><a href="http://www.visual-literacy.org/periodic_table/periodic_table.html#"><img src="http://media.smashingmagazine.com/wp-content/uploads/2011/06/periodic-table.jpg" alt="Periodic-table in Best Practices For Designing Websites For Kids" width="500" height="363" /></a></p>
<p><a href="http://www.archimuse.com/">Archives and Museum Informatics</a> reviews the design process for the Tate Gallery’s online resources for kids aged  6 to 12. The case study, titled “<a href="http://www.archimuse.com/mw2009/papers/jackson/jackson.html">Doing It for  the Kids: Tate Online on Engaging, Entertaining and (Stealthily) Educating Six  to 12-Year-Olds</a>,” offers a step-by-step approach to meeting the design  requirements of a large organization. Cartoons and comics are not the only  option, but they have a visual language that many kids appreciate. Scott  McCloud’s <em><a href="http://www.scottmccloud.com/2-print/1-uc/index.html">Understanding  Comics</a></em> has been around for a while, and it is an invaluable guide to  designing comic art or in a comic style in any media.</p>
<p><a href="http://www.scottmccloud.com/2-print/1-uc/index.html"><img src="http://media.smashingmagazine.com/wp-content/uploads/2011/06/understanding-comics.jpg" alt="Understanding-comics in Best Practices For Designing Websites For Kids" width="500" height="334" /></a></p>
<p>Participants in the 2011 <a href="http://sxsw.com/interactive">SxSW  Interactive</a> festival visualized the entire conference using infographics.  Their efforts led to the <a href="http://www.ogilvynotes.com/">remarkable  display of sketches, charts and diagrams</a> on display at Ogilvy Notes. One of  the visualizations is all about Web design for kids and well worth a visit. The  chart provides a good starting point for thinking about what factors to take  into account when mapping out a website for kids.</p>
<p><a href="http://media.smashingmagazine.com/wp-content/uploads/2011/06/designingstuffkidswilluse.jpg"><img src="http://media.smashingmagazine.com/wp-content/uploads/2011/06/oglivy-screenshot.jpg" alt="Oglivy-screenshot in Best Practices For Designing Websites For Kids" width="500" height="338" /></a></p>
<p>Web designers with strong graphic design skills have a valuable weapon in  their arsenal. Those without affordable access to such skills could be at a  disadvantage, but it’s surprising how much can be achieved with a digital camera  and some cheap software. For example, <a href="http://plasq.com/">Comic Life</a> is inexpensive and able to apply a wide range of comic layouts and styles,  yielding some fairly credible results in PDF format.</p>
<p><a href="http://media.smashingmagazine.com/wp-content/uploads/2011/06/comiclife.jpg"><img src="http://media.smashingmagazine.com/wp-content/uploads/2011/06/plasq-homepage.jpg" alt="Plasq-homepage in Best Practices For Designing Websites For Kids" width="500" height="404" /></a></p>
<p>From: <a href="http://www.smashingmagazine.com/2011/07/06/best-practices-for-designing-websites-for-kids/">http://www.smashingmagazine.com/2011/07/06/best-practices-for-designing-websites-for-kids/</a></p>
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		<title>30 Interesting 404 Pages</title>
		<link>http://www.sothink.com/blog/30-interesting-404-pages/</link>
		<comments>http://www.sothink.com/blog/30-interesting-404-pages/#comments</comments>
		<pubDate>Fri, 08 Jul 2011 06:23:47 +0000</pubDate>
		<dc:creator>Annie</dc:creator>
				<category><![CDATA[Free Resource]]></category>
		<category><![CDATA[Tips & Tutorials]]></category>
		<category><![CDATA[404 error page]]></category>
		<category><![CDATA[404 page]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[web design]]></category>
		<category><![CDATA[website]]></category>

		<guid isPermaLink="false">http://www.sothink.com/blog/?p=3866</guid>
		<description><![CDATA[A 404 error page shows up when user tries to browse to a web page that  doesn’t exist anymore. The link may be broken, moved, or never existed. In this  roundup we are featuring 30 interesting 404 pages for your inspiration.  Enjoy!!
brandstack

hugsformonsters

inflicted

ipolecat

stereosuper

ngenworks

pixiapps

wireframeplus

pieoneers

jeandelbrel

dailymile

gdzl

cascadebreweryco

themanyfacesof

marketingvirtuel

dmcloud

irrationalgames

carolrivello

creashit

leegustin

apadeloup

sohtanaka

mailchimp

upthemes

davidhellmann

agens

4mots

criticalzero

playr

denisechandler

From: http://designm.ag/inspiration/30-interesting-404-pages/
]]></description>
			<content:encoded><![CDATA[<p>A 404 error page shows up when user tries to browse to a web page that  doesn’t exist anymore. The link may be broken, moved, or never existed. In this  roundup we are featuring 30 interesting 404 pages for your inspiration.  Enjoy!!</p>
<p><a href="http://brandstack.com/404">brandstack</a><br />
<a href="http://brandstack.com/404"><img src="http://designm.ag/wp-content/uploads/2011/06/1.jpg" alt="" width="570" height="385" /></a><span id="more-3866"></span></p>
<p><a href="http://hugsformonsters.com/404">hugsformonsters</a><br />
<a href="http://hugsformonsters.com/404"><img src="http://designm.ag/wp-content/uploads/2011/06/2.jpg" alt="" width="570" height="390" /></a></p>
<p><a href="http://www.inflicted.nl/404notfound">inflicted</a><br />
<a href="http://www.inflicted.nl/404notfound"><img src="http://designm.ag/wp-content/uploads/2011/06/3.jpg" alt="" width="570" height="399" /></a></p>
<p><a href="http://www.ipolecat.com/#page-not-found">ipolecat</a><br />
<a href="http://www.ipolecat.com/#page-not-found"><img src="http://designm.ag/wp-content/uploads/2011/06/4.jpg" alt="" width="570" height="371" /></a></p>
<p><a href="http://www.stereosuper.fr/404.html">stereosuper</a><br />
<a href="http://www.stereosuper.fr/404.html"><img src="http://designm.ag/wp-content/uploads/2011/06/5.jpg" alt="" width="570" height="356" /></a></p>
<p><a href="http://www.ngenworks.com/404notfound">ngenworks</a><br />
<a href="http://www.ngenworks.com/404notfound"><img src="http://designm.ag/wp-content/uploads/2011/06/6.jpg" alt="" width="570" height="364" /></a></p>
<p><a href="http://www.pixiapps.com/404/">pixiapps</a><br />
<a href="http://www.pixiapps.com/404/"><img src="http://designm.ag/wp-content/uploads/2011/06/7.jpg" alt="" width="570" height="402" /></a></p>
<p><a href="http://www.wireframeplus.com/404notfound">wireframeplus</a><br />
<a href="http://www.wireframeplus.com/404notfound"><img src="http://designm.ag/wp-content/uploads/2011/06/8.jpg" alt="" width="570" height="397" /></a></p>
<p><a href="http://www.pieoneers.com/404notfound">pieoneers</a><br />
<a href="http://www.pieoneers.com/404notfound"><img src="http://designm.ag/wp-content/uploads/2011/06/9.jpg" alt="" width="570" height="398" /></a></p>
<p><a href="http://www.jeandelbrel.com/404notfound">jeandelbrel</a><br />
<a href="http://www.jeandelbrel.com/404notfound"><img src="http://designm.ag/wp-content/uploads/2011/06/10.jpg" alt="" width="570" height="398" /></a></p>
<p><a href="http://www.dailymile.com/404notfound">dailymile</a><br />
<a href="http://www.dailymile.com/404notfound"><img src="http://designm.ag/wp-content/uploads/2011/06/11.jpg" alt="" width="570" height="359" /></a></p>
<p><a href="http://www.gdzl.la/404notfound">gdzl</a><br />
<a href="http://www.gdzl.la/404notfound"><img src="http://designm.ag/wp-content/uploads/2011/06/12.jpg" alt="" width="570" height="450" /></a></p>
<p><a href="http://www.cascadebreweryco.com.au/404notfound">cascadebreweryco</a><br />
<a href="http://www.cascadebreweryco.com.au/404notfound"><img src="http://designm.ag/wp-content/uploads/2011/06/13.jpg" alt="" width="570" height="414" /></a></p>
<p><a href="http://themanyfacesof.com/404notfound">themanyfacesof</a><br />
<a href="http://themanyfacesof.com/404notfound"><img src="http://designm.ag/wp-content/uploads/2011/06/14.jpg" alt="" width="570" height="380" /></a></p>
<p><a href="http://www.marketingvirtuel.fr/404notfound">marketingvirtuel</a><br />
<a href="http://www.marketingvirtuel.fr/404notfound"><img src="http://designm.ag/wp-content/uploads/2011/06/15.jpg" alt="" width="570" height="408" /></a></p>
<p><a href="http://www.dmcloud.net/404">dmcloud</a><br />
<a href="http://www.dmcloud.net/404"><img src="http://designm.ag/wp-content/uploads/2011/06/16.jpg" alt="" width="570" height="309" /></a></p>
<p><a href="http://irrationalgames.com/404">irrationalgames</a><br />
<a href="http://irrationalgames.com/404"><img src="http://designm.ag/wp-content/uploads/2011/06/17.jpg" alt="" width="570" height="380" /></a></p>
<p><a href="http://www.carolrivello.com/404">carolrivello</a><br />
<a href="http://www.carolrivello.com/404"><img src="http://designm.ag/wp-content/uploads/2011/06/18.jpg" alt="" width="570" height="346" /></a></p>
<p><a href="http://www.creashit.com/404notfound">creashit</a><br />
<a href="http://www.creashit.com/404notfound"><img src="http://designm.ag/wp-content/uploads/2011/06/19.jpg" alt="" width="570" height="391" /></a></p>
<p><a href="http://www.leegustin.com/404notfound">leegustin</a><br />
<a href="http://www.leegustin.com/404notfound"><img src="http://designm.ag/wp-content/uploads/2011/06/20.jpg" alt="" width="570" height="353" /></a></p>
<p><a href="http://www.apadeloup.com/404">apadeloup</a><br />
<a href="http://www.apadeloup.com/404"><img src="http://designm.ag/wp-content/uploads/2011/06/21.jpg" alt="" width="570" height="390" /></a></p>
<p><a href="http://www.sohtanaka.com/404notfound">sohtanaka</a><br />
<a href="http://www.sohtanaka.com/404notfound"><img src="http://designm.ag/wp-content/uploads/2011/06/22.jpg" alt="" width="570" height="384" /></a></p>
<p><a href="http://mailchimp.com/404notfound">mailchimp</a><br />
<a href="http://mailchimp.com/404notfound"><img src="http://designm.ag/wp-content/uploads/2011/06/23.jpg" alt="" width="570" height="396" /></a></p>
<p><a href="http://upthemes.com/404notfound">upthemes</a><br />
<a href="http://upthemes.com/404notfound"><img src="http://designm.ag/wp-content/uploads/2011/06/24.jpg" alt="" width="570" height="419" /></a></p>
<p><a href="http://www.davidhellmann.com/404notfound">davidhellmann</a><br />
<a href="http://www.davidhellmann.com/404notfound"><img src="http://designm.ag/wp-content/uploads/2011/06/25.jpg" alt="" width="570" height="361" /></a></p>
<p><a href="http://agens.no/404notfound">agens</a><br />
<a href="http://agens.no/404notfound"><img src="http://designm.ag/wp-content/uploads/2011/06/26.jpg" alt="" width="570" height="379" /></a></p>
<p><a href="http://4mots.fr/404notfound">4mots</a><br />
<a href="http://4mots.fr/404notfound"><img src="http://designm.ag/wp-content/uploads/2011/06/27.jpg" alt="" width="570" height="412" /></a></p>
<p><a href="http://criticalzero.co.uk/404">criticalzero</a><br />
<a href="http://criticalzero.co.uk/404"><img src="http://designm.ag/wp-content/uploads/2011/06/28.jpg" alt="" width="570" height="391" /></a></p>
<p><a href="http://www.playr.pl/404">playr</a><br />
<a href="http://www.playr.pl/404"><img src="http://designm.ag/wp-content/uploads/2011/06/29.jpg" alt="" width="570" height="414" /></a></p>
<p><a href="http://www.denisechandler.com/404">denisechandler</a><br />
<a href="http://www.denisechandler.com/404"><img src="http://designm.ag/wp-content/uploads/2011/06/30.jpg" alt="" width="570" height="404" /></a></p>
<p>From: <a href="http://designm.ag/inspiration/30-interesting-404-pages/">http://designm.ag/inspiration/30-interesting-404-pages/</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Organizing Website Navigation Structure</title>
		<link>http://www.sothink.com/blog/organizing-website-navigation-structure/</link>
		<comments>http://www.sothink.com/blog/organizing-website-navigation-structure/#comments</comments>
		<pubDate>Fri, 24 Jun 2011 05:00:37 +0000</pubDate>
		<dc:creator>Annie</dc:creator>
				<category><![CDATA[Free Resource]]></category>
		<category><![CDATA[Tips & Tutorials]]></category>
		<category><![CDATA[card sorting]]></category>
		<category><![CDATA[navigation menus]]></category>
		<category><![CDATA[navigational structure]]></category>
		<category><![CDATA[Primary]]></category>
		<category><![CDATA[Website Navigation]]></category>

		<guid isPermaLink="false">http://www.sothink.com/blog/?p=3857</guid>
		<description><![CDATA[Perhaps the most difficult part about navigation on the Web is organizing and  designing it. After all, coding it can be relatively easy. In this first  section, we’ll go over some methods and best practices for organizing  navigation, which can lead to a more intuitive user experience and higher  conversion rates.
Primary [...]]]></description>
			<content:encoded><![CDATA[<p>Perhaps the most difficult part about navigation on the Web is organizing and  designing it. After all, coding it can be relatively easy. In this first  section, we’ll go over some methods and best practices for organizing  navigation, which can lead to a more intuitive user experience and higher  conversion rates.</p>
<h4>Primary vs. Secondary</h4>
<p>Most websites, especially those with a lot of content or functionality, need  navigation menus. But as a website grows in complexity, guiding users to that  content and functionality shouldn’t be the job of any one menu. All of that  content just doesn’t always fit in one large menu, no matter how organized it  may be. While many websites need more than two, <strong>all websites have at  least two main menus: primary and secondary.</strong></p>
<p><a href="http://speckyboy.com/"><img src="http://media.smashingmagazine.com/wp-content/uploads/2011/04/primarysecondary.jpg" alt="Primarysecondary in Planning And Implementing Website Navigation" width="500" height="300" /></a><span id="more-3857"></span><br />
<em><a href="http://speckyboy.com/">SpeckyBoy</a></em></p>
<p>You might assume that the primary and secondary navigations are marked in a  wrong way on the image above, but I believe that this is not the case.</p>
<p><strong>Primary navigation</strong> stands for the content that most users  are interested in. But importance is relative; the type of content linked from  the primary navigation on one website may be the same kind linked from the  secondary navigation on another (for example, general information about the  company or person).</p>
<p><strong>Secondary navigation</strong> is for content that is of secondary  interest to the user. Any content that does not serve the primary goal of the  website but that users might still want would go here. For many blogs, this  would include links for “About us,” “Contribute,” “Advertise” and so on. For  other websites, the links might be for the client area, FAQ or help page.</p>
<p>If you’d like to learn more about primary and secondary navigation, “<a href="http://www.antharia.com/resources/details.php?id=86">Understanding Site  Navigation: Key Terms</a>” is a great article with detailed explanations of  different navigation terms, including for primary and secondary menus.</p>
<p>The first job in organizing navigation is to organize the content. Only after  the content has been organized can you determine what is primary and what is  secondary, and then you can determine the location and navigational structure of  any remaining content. Content that fits neither the primary nor secondary  navigation can go in other menus, whether a sub-menu, footer menu, sidebar  widget or somewhere else. Not to suggest that primary navigation cannot go in  these areas of the page; there are many instances where primary navigation is  best suited to the sidebar or in drop-downs.</p>
<p>Also ask whether navigation is even needed beyond the primary menu? If a  secondary menu is needed, then why and what’s the best way to implement it? No  matter how organized the content is, if there’s a lot of it and thus a need for  a more complex navigational structure, then distinguishing between primary and  secondary content can be daunting. Fortunately, there’s a great method that  designers can try: card sorting.</p>
<h4>Information Architecture: Card Sorting</h4>
<p>What’s the best way to organize content? How should the navigation be  labelled and grouped and positioned? How will people use the navigation?</p>
<p><strong>Card sorting</strong> is commonly used in information architecture  and can help Web designers answer all of these questions even before the design  phase begins. Card sorting basically helps designers organize navigation,  especially complex navigation, in the most efficient way possible.</p>
<blockquote><p>One complaint I hear regularly about websites… is that they’re designed  around how the organization is structured. Given that the information  architecture is usually completed by internal teams, this makes sense. One way  to get input on structuring a site to reflect a a visitor’s way of thinking is  by collecting input from card sorts.</p>
<p>Card sorts are a way to have website visitors organize and label content.  It’s useful to have a visitor show you how she’d approach your website, and  grouping and labeling are key elements for determining the best navigation for a  website. Of course, you’re likely to get a variety of different groupings from  users, so you’ll be looking for overlaps and commonalities while also  considering how to help those who used varying  groups and labels.</p>
<p>– <a href="http://www.asaecenter.org/Resources/ANowDetail.cfm?ItemNumber=49758">Amy  Hissrich</a></p></blockquote>
<p>Card sorting can be used to determine menus and sub-menus, the wording on  them and even their design and structure. We’ll go over the basics here, but be  sure to check out the resources below for more information, guides and  examples.</p>
<p><img src="http://media.smashingmagazine.com/wp-content/uploads/2011/04/cardsorting.jpg" alt="Cardsorting in Planning And Implementing Website Navigation" width="500" height="300" /><br />
<em>(Image: <a href="http://www.flickr.com/photos/dunk/152268611/sizes/z/in/photostream/">Dunk  the Funk</a>)</em></p>
<p>There are two types:</p>
<ul>
<li><strong>Open card sorting</strong> is when participants are given cards with  content topics and are asked to organize them into groups. They are given no  information or context beforehand. Then they name the groups. Depending on the  project, participants could be asked to create two groups, unlimited groups,  sub-groups and so on. They could also be asked to organize the groups and  content into the hierarchy they think best.</li>
<li><strong>Closed card sorting</strong> is when participants are given cards  with content topics as well as the categories to put them into (and even  sometimes sub-categories). Participants are not responsible for naming the  cards. This option is great for exiting websites with established categories,  menus, etc.</li>
</ul>
<p>Below are some resources and further information on card sorting:</p>
<ul>
<li>“<a href="http://www.syntagm.co.uk/design/cardsortworkshop.shtml">Card  Sorting for Navigation Design</a>”</li>
<li>“<a href="http://www.syntagm.co.uk/design/cardsortintro.shtml">Card Sorting:  Introduction</a>”</li>
<li>“<a href="http://www.uxmatters.com/mt/archives/2007/09/card-sorting-mistakes-made-and-lessons-learned.php">Card  Sorting: Mistakes Made and Lessons Learned</a>”</li>
<li>“<a href="http://www.asaecenter.org/Resources/ANowDetail.cfm?ItemNumber=49758">Card  Sorting: Stacking the Deck for Better Navigation</a>”</li>
<li><em><a href="http://rosenfeldmedia.com/books/cardsorting/">Card Sorting:  Designing Usable Categories</a></em></li>
</ul>
<p>There are also many applications for card sorting, some desktop and others  online. Online card sorting can be easier to run, but it’s not always the right  choice. A great article on UX for the Masses that covers the pros and cons of  each approach: “<a href="http://www.uxforthemasses.com/online-card-sorting/">Online Card Sorting:  Even Better Than the Real Thing?</a>” For easy card-sorting tools, check out <a href="http://www.optimalworkshop.com/optimalsort.htm">OptimalSort</a>, <a href="http://websort.net/">WebSort</a> and <a href="http://www.userzoom.com/online-card-sorting-studies">UserZoom</a>.</p>
<h4>Grouped Content: Classification Schemes</h4>
<p>When a lot of content is grouped in one category, another issue arises: what  order to put it all in? Card sorting and similar methods may help to create  groups and a hierarchy and to differentiate between top-level and sub-levels of  navigation, but how should content within those groups be ordered?  Alphabetically? By most used or most popular? Most recent to oldest?</p>
<p>Below is a list of the most common content classification methods, along with  suggestions for what each is best for:</p>
<ul>
<li><strong>Most recent to oldest</strong><br />
Suitable for time-sensitive  content.</li>
<li><strong>Alphabetical</strong><br />
Great for when the user needs to find  something fast. This includes definitions, indexes and other content that users  know about before they find it.</li>
<li><strong>Most popular or most used</strong><br />
Great for interest-based  browsing, rather than content that users need.</li>
<li><strong>Geographical</strong><br />
Is certain content irrelevant to certain  regions or sub-regions?</li>
<li><strong>In the order of the process</strong><br />
If the content in some way  represents a process (for example, “How to file your taxes”), then it could be  organized according to the order of actions the user has to take. FeverBee has a  great example of this: “<a href="http://www.feverbee.com/2011/01/buildcommunity.html">How to Build an  Online Community: The Ultimate List of Resources</a>.” While the website is a  blog, the content isn’t necessarily time-sensitive, so the author has created a  great navigational structure that puts much of the content into a step-by-step  process.</li>
</ul>
<p>For more on classification schemes, check out UX Booth’s “<a href="http://www.uxbooth.com/blog/classification-schemes-and-when-to-use-them/">Classification  Schemes (and When to Use Them)</a>.”</p>
<p>From: <a href="http://www.smashingmagazine.com/2011/06/06/planning-and-implementing-website-navigation/">http://www.smashingmagazine.com/2011/06/06/planning-and-implementing-website-navigation/</a></p>
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		<title>Following A Web Design Process</title>
		<link>http://www.sothink.com/blog/following-a-web-design-process/</link>
		<comments>http://www.sothink.com/blog/following-a-web-design-process/#comments</comments>
		<pubDate>Fri, 24 Jun 2011 04:30:51 +0000</pubDate>
		<dc:creator>Annie</dc:creator>
				<category><![CDATA[Free Resource]]></category>
		<category><![CDATA[Tips & Tutorials]]></category>
		<category><![CDATA[Project charter]]></category>
		<category><![CDATA[Requirements analysis]]></category>
		<category><![CDATA[web design]]></category>
		<category><![CDATA[Web development process]]></category>
		<category><![CDATA[workflow]]></category>

		<guid isPermaLink="false">http://www.sothink.com/blog/?p=3854</guid>
		<description><![CDATA[Almost every Web designer can attest that much of their work is repetitive.  We find ourselves completing the same tasks, even if slightly modified, over and  over for every Web project. Following a detailed website design and development  process can speed up your work and help your client understand your role in [...]]]></description>
			<content:encoded><![CDATA[<p>Almost every Web designer can attest that much of their work is repetitive.  We find ourselves completing the same tasks, even if slightly modified, over and  over for every Web project. Following a detailed website design and development  process can speed up your work and help your client understand your role in the  project. This article tries to show how developing a process for Web design can  organize a developer’s thoughts, speed up a project’s timeline and prepare a  freelance business for growth.</p>
<p>First of all, what exactly is a ‘process’? A <strong>Web development  process</strong> is a documented outline of the steps needed to be taken from  start to finish in order to complete a typical Web design project. It divides  and categorizes the work and then breaks these high-level sections into tasks  and resources that can be used as a road map for each project.</p>
<h3>A Typical Process</h3>
<p>Here is a standard process that was put together using examples from around  the Web as well as my own experience. (<strong>Note</strong>: <em>Please see the  resource links at the end of each phase</em>.)</p>
<h4>1. Planning</h4>
<p>The planning stage is arguably the most important, because what’s decided and  mapped here sets the stage for the entire project. This is also the stage that  requires client interaction and the accompanying attention to detail.</p>
<ul>
<li><strong>Requirements analysis</strong><br />
This includes client goals, target  audience, detailed feature requests and as much relevant information as you can  possibly gather. Even if the client has carefully planned his or her website,  don’t be afraid to offer useful suggestions from your experience.</li>
<li><strong>Project charter</strong><br />
The project charter (or equivalent  document) sums up the information that has been gathered and agreed upon in the  previous point. These documents are typically concise and not overly technical,  and they serve as a reference throughout the project.<span id="more-3854"></span></li>
<li><strong>Site map</strong><br />
A site map guides end users who are lost in the  structure or need to find a piece of information quickly. Rather than simply  listing pages, including links and a hierarchy of page organization is good  practice.</li>
<li><strong>Contracts that define roles, copyright and financial  points</strong><br />
This is a crucial element of the documentation and should  include payment terms, project closure clauses, termination clauses, copyright  ownership and timelines. Be careful to cover yourself with this document, but be  concise and efficient.</li>
<li><strong>Gain access to servers and build folder  structure</strong><br />
Typical information to obtain and validate includes FTP  host, username and password; control panel log-in information; database  configuration; and any languages or frameworks currently installed.</li>
<li><strong>Determine required software and resources (stock photography, fonts,  etc.)</strong><br />
Beyond determining any third-party media needs, identify where  you may need to hire sub-contractors and any additional software you may  personally require. Add all of these to the project’s budget, charging the  client where necessary.</li>
</ul>
<p>Resource links for this phase:</p>
<ul>
<li><a href="http://www.jumpchart.com/">Jumpchart</a>: Client/developer  collaboration tool</li>
<li><a href="https://www.dropbox.com/">Dropbox</a>: File-sharing and  collaboration tool</li>
<li><a href="http://www.mindmeister.com/">Mindmeister</a>: Free online  mind-mapping software</li>
<li><a href="http://articles.sitepoint.com/article/bulletproof-web-design-contract">Writing  Bulletproof Web Design Contracts</a></li>
</ul>
<p><a href="http://www.flickr.com/photos/opensourceway/5320589774/in/photostream"><img src="http://media.smashingmagazine.com/wp-content/uploads/2011/06/process99.jpg" alt="Process99 in Following A Web Design Process" width="500" height="281" /></a></p>
<h4>2. Design</h4>
<p>The design stage typically involves moving the information outlined in the  planning stage further into reality. The main deliverables are a documented site  structure and, more importantly, a visual representation. Upon completion of the  design phase, the website should more or less have taken shape, but for the  absence of the content and special features.</p>
<ul>
<li><strong>Wireframe and design elements planning</strong><br />
This is where the  visual layout of the website begins to take shape. Using information gathered  from the client in the planning phase, begin designing the layout using a  wireframe. Pencil and paper are surprisingly helpful during this phase, although  many tools are online to aid as well.</li>
<li><strong>Mock-ups based on requirements analysis</strong><br />
Designing  mock-ups in Photoshop allows for relatively easy modification, it keeps the  design elements organized in layers, and it primes you for slicing and coding  when the time later on.</li>
<li><strong>Review and approval cycle</strong><br />
A cycle of reviewing, tweaking  and approving the mock-ups often takes place until (ideally) both client and  contractor are satisfied with the design. This is the easiest time to make  changes, not after the design has been coded.</li>
<li><strong>Slice and code valid XHTML/CSS</strong><br />
It’s coding time. Slice  the final Photoshop mock-up, and write the HTML and CSS code for the basic  design. Interactive elements and jQuery come later: for now, just get the  visuals together on screen, and be sure to validate all of the code before  moving on.</li>
</ul>
<p>Resource links for this phase:</p>
<ul>
<li><a href="http://www.geekchix.org/blog/2010/01/03/a-collection-of-printable-sketch-templates-and-sketch-books-for-wireframing/">Printable  Sketch Templates for Wireframing</a></li>
<li><a href="http://colorschemedesigner.com/">Color Scheme Designer</a></li>
<li><a href="http://www.typetester.org/">Type Tester</a>, font comparison</li>
<li><a href="http://iplotz.com/">iPlotz</a>, online template and wireframing  tool</li>
<li><a href="http://www.stripegenerator.com/">Stripe Generator</a></li>
<li><a href="http://www.genfavicon.com/">Favicon Generator</a></li>
<li><a href="http://www.iconfinder.net/">Icon Finder</a></li>
<li><a href="http://www.sxc.hu/">Stock Exchange</a>, free stock photos</li>
</ul>
<h4>3. Development</h4>
<p>Development involves the bulk of the programming work, as well as loading  content (whether by your team or the client’s). Keep code organized and  commented, and refer constantly to the planning details as the full website  takes shape. Take a strategic approach, and avoid future hassles by constantly  testing as you go.</p>
<ul>
<li><strong>Build development framework.</strong><br />
This is when unique  requirements might force you to diverge from the process. If you’re using Ruby  on Rails, an ASP/PHP framework or a content management system, now is the time  to implement it and get the basic engine up and running. Doing this early  ensures that the server can handle the installation and set-up smoothly.</li>
<li><strong>Code templates for each page type.</strong><br />
A website usually has  several pages (e.g. home, general content, blog post, form) that can be based on  templates. Creating your own templates for this purpose is good practice.</li>
<li><strong>Develop and test special features and  interactivity.</strong><br />
Here’s where the fancy elements come into play. I  like to take care of this before adding the static content because the website  now provides a relatively clean and uncluttered workspace. Some developers like  to get forms and validation up and running at this stage as well.</li>
<li><strong>Fill with content.</strong><br />
Time for the boring part: loading all  of the content provided by the client or writer. Although mundane, don’t misstep  here, because even the simplest of pages demand tight typography and careful  attention to detail.</li>
<li><strong>Test and verify links and functionality.</strong><br />
This is a good  time for a full website review. Using your file manager as a guide, walk through  every single page you’ve created—everything from the home page to the submission  confirmation page—and make sure everything is in working order and that you  haven’t missed anything visually or functionally.</li>
</ul>
<p>Resource links for this phase:</p>
<ul>
<li><a href="http://wufoo.com/">Wufoo</a>, form generator</li>
<li><a href="https://browserlab.adobe.com/">Adobe Browserlab</a>, cross-browser  analysis</li>
<li><a href="http://www.intranetjournal.com/articles/200411/pij_11_12_04a.html">Choosing  the Right Web Platform</a></li>
</ul>
<p><a href="http://www.flickr.com/photos/opensourceway/4370250151/sizes/m/in/photostream/"><img src="http://media.smashingmagazine.com/wp-content/uploads/2011/06/process77.jpg" alt="Process77 in Following A Web Design Process" width="500" height="281" /></a></p>
<h4>4. Launch</h4>
<p>The purpose of the launch phase is to prepare the website for public viewing.  This requires final polishing of design elements, deep testing of interactivity  and features and, most of all, a consideration of the user experience. An  important early step in this phase is to move the website, if need be, to its  permanent Web server. Testing in the production environment is important because  different servers can have different features and unexpected behavior (e.g.  different database host addresses).</p>
<ul>
<li><strong>Polishing</strong><br />
Particularly if you’re not scrambling to meet  the deadline, polishing a basically completed design can make a big difference.  Here, you can identify parts of the website that could be improved in small  ways. After all, you want to be as proud of this website as the client is.</li>
<li><strong>Transfer to live server</strong><br />
This could mean transferring to  a live Web server (although hopefully you’ve been testing in the production  environment), “unhiding” the website or removing the “Under construction” page.  Your last-minute review of the live website happens now. Be sure the client  knows about this stage, and be sensitive to timing if the website is already  popular.</li>
<li><strong>Testing</strong><br />
Run the website through the final diagnostics  using the available tools: code validators, broken-link checkers, website health  checks, spell-checker and the like. You want to find any mistakes yourself  rather than hearing complaints from the client or an end-user.</li>
<li><strong>Final cross-browser check (IE, Firefox, Chrome, Safari, Opera,  iPhone, BlackBerry)</strong><br />
Don’t forget to check the website in multiple  browsers one last time. Just because code is valid, doesn’t mean it will sparkle  with a crisp layout in IE 6.</li>
</ul>
<p>Resource links for this phase:</p>
<ul>
<li><a href="http://validator.w3.org/">W3C Validation</a> (HTML, CSS)</li>
<li><a href="https://browserlab.adobe.com/">Adobe Browserlab</a>, cross-browser  analysis</li>
</ul>
<h4>5. Post-Launch</h4>
<p>Business re-enters the picture at this point as you take care of all the  little tasks related to closing the project. Packaging source files, providing  instructions for use and any required training occurs at this time. Always leave  the client as succinctly informed as possible, and try to predict any questions  they may have. Don’t leave the project with a closed door; communicate that  you’re available for future maintenance and are committed to ongoing support. If  maintenance charges haven’t already been shared, establish them now.</p>
<ul>
<li><strong>Hand off to client</strong><br />
Be sure the client is satisfied with  the product and that all contractual obligations have been met (refer to the  project charter). A closed project should leave both you and the client  satisfied, with no burned bridges.</li>
<li><strong>Provide documentation and source files</strong><br />
Provide  documentation for the website, such as a soft-copy site map and details on the  framework and languages used. This will prevent any surprises for the client  later on, and it will also be useful should they ever work with another Web  developer.</li>
<li><strong>Project close, final documentation</strong><br />
Get the client to  sign off on the last checks, provide your contact information for support, and  officially close the project. Maintain a relationship with the client, though;  checking in a month down the road to make sure everything is going smoothly is  often appreciated.</li>
</ul>
<p>As stated, this is merely a sample process. Your version will be modified  according to your client base and style of designing. Processes can also differ  based on the nature of the product; for example, e-commerce websites, Web  applications and digital marketing all have unique requirements.</p>
<p><a href="http://www.flickr.com/photos/opensourceway/4749431843/in/photostream"><img src="http://media.smashingmagazine.com/wp-content/uploads/2011/06/process66.jpg" alt="Process66 in Following A Web Design Process" width="500" height="281" /> </a></p>
<p>From: <a href="http://www.smashingmagazine.com/2011/06/22/following-a-web-design-process/">http://www.smashingmagazine.com/2011/06/22/following-a-web-design-process/</a></p>
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		<title>Be Creative, But Please Don’t Overdo It</title>
		<link>http://www.sothink.com/blog/be-creative-but-please-don%e2%80%99t-overdo-it/</link>
		<comments>http://www.sothink.com/blog/be-creative-but-please-don%e2%80%99t-overdo-it/#comments</comments>
		<pubDate>Fri, 17 Jun 2011 05:34:02 +0000</pubDate>
		<dc:creator>Annie</dc:creator>
				<category><![CDATA[Free Resource]]></category>
		<category><![CDATA[Tips & Tutorials]]></category>
		<category><![CDATA[business cards]]></category>
		<category><![CDATA[Creative]]></category>
		<category><![CDATA[creative ideas]]></category>
		<category><![CDATA[letterhead]]></category>
		<category><![CDATA[post cards]]></category>

		<guid isPermaLink="false">http://www.sothink.com/blog/?p=3851</guid>
		<description><![CDATA[The other day a design came across my desk for coordinated letterhead,  business cards, post cards, and pens. It was colorful, creative, and  stimulating. Or maybe I should say over-stimulating. My eyes didn’t really know  where to focus. Four different fonts were used in different areas, six different  colors, and there [...]]]></description>
			<content:encoded><![CDATA[<p>The other day a design came across my desk for coordinated letterhead,  business cards, post cards, and pens. It was colorful, creative, and  stimulating. Or maybe I should say over-stimulating. My eyes didn’t really know  where to focus. Four different fonts were used in different areas, six different  colors, and there were graphics and text all over the place. What should have  been a blank piece of letterhead someone would be able to type a letter on  looked more like a TV screen of a news network broadcast with a stock ticker  along the bottom, a news ticker at the top, a weather map on the side, and a  bullet-point graphic seemingly growing out of the news anchor’s head. It was  simply too much. And, anyway, how was I ever supposed to get all that on a  pen?</p>
<p>It got me thinking – why is that a <em>bunch</em> of good ideas aren’t as  good as one good idea? And how can a designer feel free to expand his or her  creativity while narrowing the focus?</p>
<p>The approach of throwing everything up and seeing what sticks is great if  you’re talking about a brainstorming session and a whiteboard. It’s not a great  approach if you’re talking about a thousand printed sheets of 28-lb linen paper.  So instead of thinking in terms of limiting your freewheeling ideas, think of  letting your ideas fly, but only in an early stage of the process. In other  words, as many crazy ideas as you can come up with the better. But don’t print  there. Take it a few steps farther.<span id="more-3851"></span></p>
<p><img title="Murder" src="http://justcreativedesign.com/wp-content/uploads/2011/06/Murder.jpg" alt="Murder" width="500" height="250" /></p>
<p>Stephen King in his book <em>On Writing</em> famously quoted Sir Arthur  Quiller-Couch as writing, “Murder your darlings.” It’s harsh and it’s not easy.  But as much as you love every one of your amazing ideas up there on the  whiteboard – your “darlings” – you must get rid of them and mercilessly go with  the best idea for your client and the brand whether it’s the most mind-blowing  of your ideas or not. I once had a professor who did his first round of grading  papers by picking out one decent sentence out of the whole paper then telling us  to ditch the rest and start over from just that one sentence.</p>
<p>But there is an alternative to coldblooded murder – just put the darlings on  ice. Keep a notebook or file with the great ideas that didn’t make the cut and  save them for another day, another project. No mourning the darlings and no  creating a crowded unwieldy design just because you can’t bear to part with  them. It works out for everyone.</p>
<p>Sometimes the problem isn’t an over-abundance of creative ideas, but a  dearth. We’ve all had days when the creative spark just ain’t there. Too many  times, though, I’ve seen busy over-wrought designs that seem as if in lieu of  any good ideas, the designer threw a multitude of ideas together and swirled  them around like a child smearing food around the plate so it looks as if they  ate something. Resist the temptation to throw in everything and the kitchen sink  just to distract yourself and the client from the fact that you haven’t come up  with a winning idea yet. Then get back to the whiteboard.</p>
<p><img title="Wheres Wally" src="http://justcreativedesign.com/wp-content/uploads/2011/05/wheres-wally-499x258.jpg" alt="Wheres Wally" width="499" height="258" /></p>
<p>Even if you do have several smart ideas, too many of them in one place is not  only crowded, it also taxes the viewer’s mind and memory. A logo or design must  be memorable. A design that looks like a page out of <em>Where’s Waldo</em> is  not easy to reproduce in one’s memory. No one will be able to identify that  certain something that truly captures the essence of your brand if it is hidden  or if they have to think hard and look closely to find it. A design should  capture the brand with an almost singular image, color scheme, or pattern that  viewers will come to recognize and associate with your client’s business.</p>
<p>It’s counter-intuitive, but simple designs send a more nuanced complicated  message than a design with multiple elements. Instead of distracting the mind,  it captures the mind and gives the viewer’s imagination some room to think as  well. If you’re struggling to come up with a simpler design a good way to start  over is to do some more research on other brands within your client’s industry.  Being in touch with the flavor of the industry will help you develop a specific  approach from the beginning rather than an all-things-to-all-people approach.  Certainly you want your design to be original, but it is also helpful to get a  feel for the kind of designs and complexity level that your particular audience  is used to and drawn to.</p>
<p>If the name of the brand you are working on is especially creative, engaging,  snappy, or memorable, let it do the bulk of the work and find a simple but  unexpected way to incorporate a design around it or a design that highlights the  name rather than distracting from it.</p>
<p>Coming up with ideas is the fun part of design. But the satisfaction comes  when you’ve carved a fine sleek sculpture out of your original mound of ideas.  This refining process is worth the work. A lack of focus in design can translate  to a more general lack of focus, and no client or designer wants to be  associated with a lack of focus. If a business or a designer can’t even keep  their stationery looking organized and focused, it sends the message to  potential customers that the business or designer is not focused in their other  work either. A sophisticated and efficient design, on the other hand, sends the  message that complex thinking and efficient work are part of the brand. And  that’s one good idea.</p>
<p>From: <a href="http://justcreativedesign.com/2011/06/15/be-creative-but-please-dont-overdo-it/">http://justcreativedesign.com/2011/06/15/be-creative-but-please-dont-overdo-it/</a></p>
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